- Joined
- Aug 25, 2017
- Messages
- 270
- Thread Author
- #1
Recently, WebPath is having issues after interacting with quite a few obstacles. Once it goes through the obstacle, it builds the WebPath, but path.getNext() returns null and it gets stuck in that location. The easiest obstacle to test this on is the sheep stile straight north of Combat Academy in Lumbridge if you are interested in replicating the bug. It has the issue when going south over the stile towards the bank.
Also, there are several location where the WebPath tries to click too far along the minimap. Pausing the bot and resizing the minimap to its max size fixes this issue, but is an unrealistic fix. That fix does help diagnose the issue. This issue happens in at least 3 spots around Runescape that I have found so far. I've noticed it north of Falador, Northwest of Edgeville going towards the green dragons, and in the desert while walking from shanty to crocodiles. My current fix is to calculate a coordinate 3/4 of the way to path.next() and build a bres path to that.
If anyone else has any issues with WebPath and has more information about this bugs, please post them below.
Also, there are several location where the WebPath tries to click too far along the minimap. Pausing the bot and resizing the minimap to its max size fixes this issue, but is an unrealistic fix. That fix does help diagnose the issue. This issue happens in at least 3 spots around Runescape that I have found so far. I've noticed it north of Falador, Northwest of Edgeville going towards the green dragons, and in the desert while walking from shanty to crocodiles. My current fix is to calculate a coordinate 3/4 of the way to path.next() and build a bres path to that.
If anyone else has any issues with WebPath and has more information about this bugs, please post them below.