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Vorkath Mate

Conelander
Joined
Oct 30, 2014
Messages
3,561
I wanted to start with the bot, but it is getting stuck in an endless loop of escaping Vokath, and then looping, opening and closing the bank.

Any ideas of how to fix this?
would have to see your settings
 
Joined
Nov 30, 2024
Messages
4
This script has been running flawlessly! Here's the logs.
 

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Joined
Jun 14, 2024
Messages
10
As others stated, the acid phase doesnt work. Tried the trial with woox walk and without and it walks straight into the acid on both my first and second attempt. Not gonna waste any more gp unless it gets fixed. It's possibly due to my computer not being exceptionally powerful. Thats probably why others have the same problem. When you think about it, the bot needs to react pretty quickly when that happens.
 
Joined
May 27, 2020
Messages
12
Just climbs over ice chunks and escapes Vorkath then when it goes to bank it looks for the archer ring which is already in my combat equipment. I've cleared it, refreshed and saved to no avail


Vorkath Matte.jpg
 

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Joined
Jun 27, 2024
Messages
16
script immediately gets stuck in a loop of teleporting to home, lunar isle via nexus, tping to home, etc. here's the log:

I will be requesting refund for the hour charge and hope for some kind of resolution to be found so I can retry
 

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Conelander
Joined
Oct 30, 2014
Messages
3,561
Just climbs over ice chunks and escapes Vorkath then when it goes to bank it looks for the archer ring which is already in my combat equipment. I've cleared it, refreshed and saved to no avail


View attachment 17267

script immediately gets stuck in a loop of teleporting to home, lunar isle via nexus, tping to home, etc. here's the log:

I will be requesting refund for the hour charge and hope for some kind of resolution to be found so I can retry
should work now
 
Joined
Dec 18, 2024
Messages
47
@defeat3d Nice script although there's a small occassion where the bot makes an escape tele when vorkath is on <30 health and we are above 30 health so we will never die to a next hit, most recently vorkath actually died as the bot teled out which was a little annoying as I couldn't even run back for the loot as it's an instanced event.

Apart from that, it would be nice to have an option for special attack weapon like zaryte crossbow and the ability to bring ruby bolts (e) and then switch at half or 1/3 of vorkath health.

Just some feedback and suggestions, pretty decent otherwise :)

PS: The woox walking is epic, I learned to woox walk myself from watching your script haha


oh yea, and one more thing - when banking, I would prefer it take all the pots at (4) dose, currently it takes like (2) and (3) dose pots and I don't know why.

and lastly, is there a way for it to take the d'hides and then just drop them for better loot if it comes (rather than burning a food, unless that food would actually restore HP) - I am on a pure so I don't get that many kills per trip, 2-4, so I usually have extra space. I can understand how on a main you probably wouldn't have any space for them with more kills per trip.
 
Last edited:
Conelander
Joined
Oct 30, 2014
Messages
3,561
@defeat3d Nice script although there's a small occassion where the bot makes an escape tele when vorkath is on <30 health and we are above 30 health so we will never die to a next hit, most recently vorkath actually died as the bot teled out which was a little annoying as I couldn't even run back for the loot as it's an instanced event.
Vorkath hits up to 32

the ability to bring ruby bolts (e) and then switch at half or 1/3 of vorkath health.
you can already do that by using a finisher loadout :)
 
Joined
Dec 18, 2024
Messages
47
Vorkath hits up to 32


you can already do that by using a finisher loadout :)
ahaaa.... I didn't know what the finisher loadout was about.
But if I set that, will it know to use kcb just for spec and then switch back to dragonhunter crossbow?
Or do I just forget about the spec and have two different bolt types?

Also, I've experienced two unexplained deaths and the bot can't path it's way back so just idles out, the most recent one there were still 2 super restores and 4 anglers in the invent. I can't make sense of the logs so I'll attach them for you.
 

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Joined
Dec 18, 2024
Messages
47
special attacks are unsupported for ranged unfortunately

is your respawn set to lumbridge? try setting it to somewhere else
yea, it is lumbridge. I was just babysitting it right now and it died, while the script was active I just took it to lumbridge castle sewers where the rfd chest is and it took over from there and continued the rest on its own.

I could change it to fally, but once rfd is started lumbridge is a faster bank walk.
 
Joined
Dec 18, 2024
Messages
47
yea, it is lumbridge. I was just babysitting it right now and it died, while the script was active I just took it to lumbridge castle sewers where the rfd chest is and it took over from there and continued the rest on its own.

I could change it to fally, but once rfd is started lumbridge is a faster bank walk.
@defeat3d initially set my spawn to falador with a sour face but thanks to you I just learned that it can be set to Edgeville which is way better all round and the bot has had no problems with deaths since :)

(I’ve been away from the game for 14 years so there’s lots of new stuff I don’t know yet - kinda makes the nostalgia drive even more fun tbh)
 
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