- Joined
- Dec 23, 2015
- Messages
- 1,099
- Thread Author
- #1,221
Just practicallity. Parta of api I wrote in kotlin that don't work great inWhy is not having the ability to do mixed compilation preventing you from adding a few cool things exactly?
None of the path generators properly hits it.
Where can you set this? Is this a different node?
You should make a short video of the interaction, with mouse overlay enabled. Also use the dev kit and highlight the specific object. take a screenshot and post it here. If the projected model seems off or wrong then it is an engine/RM thing.
(ShareX is a great tool to capture screenshots, gifs or recordings and directly upload them)
As for the coordinate thigns you hear above, those don't do anything for gameobjects.