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v2.11.0

Client Developer
Joined
Oct 12, 2015
Messages
3,760
Client
Client images
  • New icons for categories questing, minigames and other.
Bot access visibility
  • We've added some new graphics to the client making it easier to determine whether a bot that you have added is free, supporter or premium.
  • This is visible in two places, the main instance configuration page in banners similar to the bot store, and in the bot detail page.
  • See below:
ebbGygv.png
JqoQgYv.png

(shameless plug)

Hybrid
ActorQueryBuilder
  • Added ActorQueryBuilder#moving(boolean) which accept Actors where Actor#isMoving() matches the filter. Not passing a boolean will default to true.
  • Added ActorQueryBuilder#overheadIcons(int...|Collection<Integer>) which will accept Actors where and of the OverheadIcon IDs passed to the builder match those held by the Actor.
  • Fixed a bug in relation to interacting with sprite items and interface components while in combat and other situations.

NPC
  • Identified a missing opcode.
 
Last edited by a moderator:
Engineer
Joined
Jul 28, 2013
Messages
2,776
small addition has been made to the first post in the thread regarding the eating in combat bug people had been reporting.
 
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