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V2.1.1

Engineer
Joined
Jul 28, 2013
Messages
2,776
  • Added GameObjectDefinition#getTransformations() to get a list of all possible tranformation states, not just the local state. Added the same for NpcDefinition.
  • Patched a StackOverflowException within Clouse, but it's not the final solution and more on that will be coming soon.
  • Made ClassCastExceptions thrown by the bridge be much more informative and useful to me.
  • Improved toStrings of many objects
  • Added Database tab to the devkit (more work on that coming soon)
  • Fixed an inconsistency with the various InterfaceComponent.interact methods.
 
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