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V2.0.5

Engineer
Joined
Jul 28, 2013
Messages
2,776
  • Attempt to resolve the AttachInitializerException a couple users were experiencing by reconfiguring our dll's after each restart of the client.
  • Fixed an exception occurring on the bridge that was stopping bots. It'll now print a simple debug line in the console if on SDK mode, otherwise it's just completely ignored.
  • Better detection of game caches on Linux and better error handling when we cannot find any.
  • Optimize Time.format(long milliseconds) because of a slight inefficiency...
  • Began implementing cross-query caching of certain npc and game object fields. GameObjects may temporarily be slower for single instances of an object because I removed their more expansive, but much more primitive type of caching
  • Added a missing container to the ChatDialog class of OSRS.
  • Slightly optimize OSRS RandomDismisser and hope that I fixed it.
  • Improved performance of things using GroundItem.getQuantity()
  • Fix a NullPointerException edge case caused by a combination of resizer fixing and decorated window.
  • When a bot encounters an exception, the bot version is now included within the stack trace.
  • Optimized Menu.getPosition()/getBounds()/open()/close() which has been shown to improve the rate of successful interaction by a decent amount.
 
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