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OSRS Stuff we need/Most commonly requested

Joined
Mar 24, 2017
Messages
341
I thought I'd write up a collection of things that have already been suggested loads of times, and things I feel like we really need, yet don't have (Ideally we should have a fully functional bot to train every stat, no?)

Skills we don't have bots for yet:

Crafting (The very few ones we have either don't work or are very limited in their functionality.)

Requested:


Farming (We ain't found shit)

Requested:

Farming is great because you make great money just leveling it, you can do other stuff while your crops ripen (Alching/fletching, etc), you can do herb runs which also give you loads of profit with no risk. At higher levels you get the ability to have a spirit tree in your Player Owned House, which is pretty dope.

Optional stuff
(Mini-games either for profit and/or XP)

Zulrah (Already being developed by @Party, worth mentioning regardless) soon™

Impetuous Impulses
(Also called Puro-Puro, great money maker with high hunting)

Mage Training Arena (Make bank while training mage. @Serene might already be working on this)

Sorceress's Garden (Make muchos dineros or muchos thieving/farming XP)

(y) DONE Rogues' Den (Get agility and thieving XP, while acquiring the Rogue Set, which gives you double loot from pick-pocketing, a must have for serious thieving)

Feel free to comment with stuff that should be added. Hopefully we can avoid the same requests over and over, and perhaps have a nice catalogue for bot authors to get inspired by when considering what to code next.

Hugs and kisses, Zyzz
 
Last edited:
Joined
Jun 9, 2015
Messages
3,717
It's a shame I don't know much about OSRS because I would really like to develop bots for it. I'll keep an eye out on this list.
 
Joined
Dec 31, 2015
Messages
602
I thought I'd write up a collection of things that have already been suggested loads of times, and things I feel like we really need, yet don't have (Ideally we should have a fully functional bot to train every stat, no?)

Skills we don't have bots for yet:

Crafting (The very few ones we have either don't work or are very limited in their functionality.)

Requested:


Farming (We ain't found shit)

Requested:

Farming is great because you make great money just leveling it, you can do other stuff while your crops ripen (Alching/fletching, etc), you can do herb runs which also give you loads of profit with no risk. At higher levels you get the ability to have a spirit tree in your Player Owned House, which is pretty dope.

Optional stuff
(Mini-games either for profit and/or XP)

Zulrah (Already being developed by @Party, worth mentioning regardless) soon™

Impetuous Impulses
(Also called Puro-Puro, great money maker with high hunting)

Mage Training Arena (Make bank while training mage. @Serene might already be working on this)
Sorceress's Garden (Make muchos dineros or muchos thieving/farming XP)

Rogues' Den (Get agility and thieving XP, while acquiring the Rogue Set, which gives you double loot from pick-pocketing, a must have for serious thieving)

Feel free to comment with stuff that should be added. Hopefully we can avoid the same requests over and over, and perhaps have a nice catalogue for bot authors to get inspired by when considering what to code next.

Hugs and kisses, Zyzz
Farming is near impossible; Tithe's farm is shit xp per hour due to clouse. @Fonrus will testify. Herb runs aren't really that hard, but tithes farm is.
 
Joined
Mar 24, 2017
Messages
341
Farming is near impossible; Tithe's farm is shit xp per hour due to clouse. @Fonrus will testify. Herb runs aren't really that hard, but tithes farm is.

I was thinking of normal farming. Planting stuff in all the allotments you choose, running between them harvesting/planting/fertilizing, and doing something in the downtime, like alching perhaps. But what's the impossible part?
 
Joined
Dec 31, 2015
Messages
602
I was thinking of normal farming. Planting stuff in all the allotments you choose, running between them harvesting/planting/fertilizing, and doing something in the downtime, like alching perhaps. But what's the impossible part?
Mouse speed/accuarcy is just too slow. Its like 30% efficiency at tithe's farm.
 
Joined
Mar 24, 2017
Messages
341
I have another bot in mind before I work on that unfortuantely.
 
Also rogues den is unlikely, the bot would have to be very precise.

Rogues den has a pretty simple and easy route you can go via. Should be possible. There's no real rush in any of the situations except the spinning blades near the end where you have to run at a certain time.
 
Joined
Dec 31, 2015
Messages
602
Rogues den has a pretty simple and easy route you can go via. Should be possible. There's no real rush in any of the situations except the spinning blades near the end where you have to run at a certain time.
Precisely, the bot would have to be bang on accurate to get that to work, which is immensly hard, not to mention I would doubt an author would take on this project because it wouldn't be popular at all. You have to do like 10 runs of this course and you will have full rogues, then its pointless. As a result the author will not get much usage so its a waste of time.
 
Joined
Jan 31, 2017
Messages
121
I'm currently working on a rogue's den bot and it is almost finished. Just need to map a few more things and it should be ready to release. Just a heads up.
 
As far as I'm aware, the set can take a few hours to obtain, since duplicates occur quite often. Not to mention the possibilities that open up with having a reliable way of obtaining the set on any account that is 50 agility and 50 thieving.
So I think there will be enough demand, however I mainly wrote the script for myself, supplying it to whoever needs it.
 
Joined
Mar 24, 2017
Messages
341
Precisely, the bot would have to be bang on accurate to get that to work, which is immensly hard, not to mention I would doubt an author would take on this project because it wouldn't be popular at all. You have to do like 10 runs of this course and you will have full rogues, then its pointless. As a result the author will not get much usage so its a waste of time.


I'm currently working on a rogue's den bot and it is almost finished. Just need to map a few more things and it should be ready to release. Just a heads up.
 
As far as I'm aware, the set can take a few hours to obtain, since duplicates occur quite often. Not to mention the possibilities that open up with having a reliable way of obtaining the set on any account that is 50 agility and 50 thieving.
So I think there will be enough demand, however I mainly wrote the script for myself, supplying it to whoever needs it.

Awesome! Can't wait to try it. Does it use energy pots after each run?
 
Joined
Jan 31, 2017
Messages
121
Awesome! Can't wait to try it. Does it use energy pots after each run?
Not yet, at the moment it turns on run when ever an obstacle requires it and safes energy otherwise. It's quite easy to implement tho, so I guess it will in the future.
 
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