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Resolved Since update no scripts work

Joined
Oct 9, 2015
Messages
85
Hi updated client last night , nothing works now, every script I run I get error, I tried re-installing any ideas?

this what I get
at nul.IIIiIIiiIiIi.run(Unknown Source) at com.runemate.game.api.script.framework.AbstractScript.start(Unknown Source) at com.runemate.game.api.script.framework.LoopingScript.run(Unknown Source) at com.Sudo.bots.SudoFisher.SudoFisher.onLoop(n:227) at com.Sudo.bots.SudoFisher.SudoFisher.new(n:559) at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.buildTo(Unknown Source) at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.build(Unknown Source) at nul.IIIiiIiIIiII.case(Unknown Source) at com.runemate.game.api.hybrid.local.Skill.getBaseLevel(Unknown Source) at nul.IIIiIIiiIiii.byte(Unknown Source) at nul.IIIiIIiiIiii.byte(Unknown Source) at java.lang.reflect.Array.get(Native Method)java.lang.ArrayIndexOutOfBoundsException
 
Joined
Feb 15, 2016
Messages
5
java.lang.ArrayIndexOutOfBoundsException
at java.lang.reflect.Array.get(Native Method)
at nul.IIIiIIiiIiii.byte(Unknown Source)
at nul.IIIiIIiiIiii.byte(Unknown Source)
at com.runemate.game.api.hybrid.local.Skill.getBaseLevel(Unknown Source)
at nul.IIIiiIiIIiII.case(Unknown Source)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.build(Unknown Source)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.buildTo(Unknown Source)
at rm.CoM3.float(qb:69)
at rm.CoM3.float(qb:255)
at rm.CoM3.float(qb:299)
at rm.CoM3.float(qb:321)
at rm.nUl.float(k:181)
at rm.prn.onLoop(e:189)
at rm.nul.onLoop(g:151)
at com.eagles13.scripts.alpha_flax.Flaxer.onLoop(p:110)
at com.runemate.game.api.script.framework.LoopingScript.run(Unknown Source)
at com.runemate.game.api.script.framework.AbstractScript.start(Unknown Source)
at nul.IIIiIIiiIiIi.run(Unknown Source)
 
Joined
Feb 18, 2016
Messages
3
and here is the tihng i get every 20 min or less

java.lang.ArrayIndexOutOfBoundsException
at java.lang.reflect.Array.get(Native Method)
at nul.IIIiIIiiIiii.byte(Unknown Source)
at nul.IIIiIIiiIiii.byte(Unknown Source)
at com.runemate.game.api.hybrid.local.Skill.getBaseLevel(Unknown Source)
at nul.IIIiiIiIIiII.case(Unknown Source)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.build(Unknown Source)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.buildTo(Unknown Source)
at rm.sb.const(tc:116)
at rm.sb.const(tc:430)
at rm.w.const(td:192)
at rm.Nb.false(ic:348)
at rm.nuL.const(z:72)
at rm.nUL.onLoop(f:210)
at com.runemate.game.api.script.framework.LoopingScript.run(Unknown Source)
at com.runemate.game.api.script.framework.AbstractScript.start(Unknown Source)
at nul.IIIiIIiiIiIi.run(Unknown Source)
 
Joined
Jan 10, 2016
Messages
5
@Cloud Immediately after the Runemate update. I was using a bot at the wilderness agility course and the update bubble came up for Runemate. After updating, nothing worked.
 
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