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Resolved RuntimeException: The delay length can not be a negative value

Author of MaxiBots
Joined
Dec 3, 2013
Messages
6,770
Code:
java.lang.RuntimeException: The delay length can not be a negative value
 at com.runemate.game.api.script.Execution.delay(otb:180)
 at com.runemate.game.api.hybrid.input.Mouse.click(rg:170)
 at app.Yq.click(yyb:30)
 at com.runemate.game.api.hybrid.local.hud.Menu.click(dac:130)
 at com.runemate.game.api.hybrid.local.hud.Menu.click(dac:133)
 at app.qP.interact(fzb)
 at app.qP.interact(fzb:226)
 at app.qP.interact(fzb:147)
 at com.runemate.maxiscripts.looping.woodcut.MaxiWoodcutter.chop(MaxiWoodcutter.java:245)
 at com.runemate.maxiscripts.looping.woodcut.MaxiWoodcutter.onLoop(MaxiWoodcutter.java:170)
 at com.runemate.game.api.script.framework.LoopingScript.run(nvb:118)
 at com.runemate.game.api.script.framework.AbstractScript.start(anb:10)
 at app.am.run(vwb:224)
@Cloud
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Code:
java.lang.RuntimeException: The delay length can not be a negative value
 at com.runemate.game.api.script.Execution.delay(otb:180)
 at com.runemate.game.api.hybrid.input.Mouse.click(rg:170)
 at app.Yq.click(yyb:30)
 at com.runemate.game.api.hybrid.local.hud.Menu.click(dac:130)
 at com.runemate.game.api.hybrid.local.hud.Menu.click(dac:133)
 at app.qP.interact(fzb)
 at app.qP.interact(fzb:226)
 at app.qP.interact(fzb:147)
 at com.runemate.maxiscripts.looping.woodcut.MaxiWoodcutter.chop(MaxiWoodcutter.java:245)
 at com.runemate.maxiscripts.looping.woodcut.MaxiWoodcutter.onLoop(MaxiWoodcutter.java:170)
 at com.runemate.game.api.script.framework.LoopingScript.run(nvb:118)
 at com.runemate.game.api.script.framework.AbstractScript.start(anb:10)
 at app.am.run(vwb:224)
@Cloud
There's a bit of ambiguity surrounding where this occurred at so I'm adding a new check that would result in a new exception that would clarify this situation should it arise again.
 
Author of MaxiBots
Joined
Dec 3, 2013
Messages
6,770
There's a bit of ambiguity surrounding where this occurred at so I'm adding a new check that would result in a new exception that would clarify this situation should it arise again.
Well here's another from 4 hours ago if that helps:
Code:
java.lang.RuntimeException: The delay length can not be a negative value
 at com.runemate.game.api.script.Execution.delay(fwb:249)
 at app.os.if(wdc:193)
 at app.os.if(wdc:241)
 at app.os.move(wdc:142)
 at com.runemate.game.api.hybrid.input.Mouse.move(jm:141)
 at com.runemate.game.api.hybrid.input.Mouse.move(jm:73)
 at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.hover(afc:226)
 at com.runemate.game.api.hybrid.local.hud.Menu.click(sbc:113)
 at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.interact(afc:28)
 at com.runemate.game.api.hybrid.entities.details.Interactable.interact(qj:11)
 at com.runemate.game.api.hybrid.entities.details.Interactable.interact(qj:129)
 at com.runemate.maxiscripts.looping.tutorialisland.MaxiTutorialIsland.equipBow(MaxiTutorialIsland.java:1018)
 at com.runemate.maxiscripts.looping.tutorialisland.MaxiTutorialIsland.onLoop(MaxiTutorialIsland.java:231)
 at com.runemate.game.api.script.framework.LoopingScript.run(vnb:42)
 at com.runemate.game.api.script.framework.AbstractScript.start(dub:154)
 at app.Ml.run(yob:138)
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Well here's another from 4 hours ago if that helps:
Code:
java.lang.RuntimeException: The delay length can not be a negative value
 at com.runemate.game.api.script.Execution.delay(fwb:249)
 at app.os.if(wdc:193)
 at app.os.if(wdc:241)
 at app.os.move(wdc:142)
 at com.runemate.game.api.hybrid.input.Mouse.move(jm:141)
 at com.runemate.game.api.hybrid.input.Mouse.move(jm:73)
 at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.hover(afc:226)
 at com.runemate.game.api.hybrid.local.hud.Menu.click(sbc:113)
 at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.interact(afc:28)
 at com.runemate.game.api.hybrid.entities.details.Interactable.interact(qj:11)
 at com.runemate.game.api.hybrid.entities.details.Interactable.interact(qj:129)
 at com.runemate.maxiscripts.looping.tutorialisland.MaxiTutorialIsland.equipBow(MaxiTutorialIsland.java:1018)
 at com.runemate.maxiscripts.looping.tutorialisland.MaxiTutorialIsland.onLoop(MaxiTutorialIsland.java:231)
 at com.runemate.game.api.script.framework.LoopingScript.run(vnb:42)
 at com.runemate.game.api.script.framework.AbstractScript.start(dub:154)
 at app.Ml.run(yob:138)
Unfortunately it really doesn't, it's caused by a biostatistic but until I get the new error which reports which one it was I can't do much about it besides simply making it generate a new value.
 
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