- Joined
- Oct 2, 2015
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- #1
RuneMate v4.2.5-1.25.0 has been released!
- New global pathfinding system!
Other Client/API Changes
- Event rework:
- Improved threading/structure of EventDispatcher
- ItemEvents are now fired for all inventory types
- Added InventoryListener#onInventoryUpdated
- Added ItemEvent#getInventory()
- Deprecated InventoryListener#onItemAdded and #onItemRemoved
- Deprecated EquipmentListener#onItemEquipped and #onItemUnequipped
- GrandExchange events are now polled for every 5 ticks
- Engine tick and cycle are now passed to the new EngineEvent
- Deprecated EngineListener#onTickStart() and #onCycleStart()
- Fixed a bug that caused the "quick-play" button to not actually quick-play
- Fixed a bug that caused some MenuInteractionEvents to fail to send
- The DefaultUI clock now uses the "real" session clock
- Fixed a bug that could cause Ground Item actions to be read incorrectly
Note: if you're experiencing any issues with bots since the update, please try restarting your PC to ensure you have all the latest component versions!
Join the RuneMate Discord to discuss this update and seek support: Join the RuneMate Discord Server!