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RuneMate v4.0.41-1.20.12 has been released!
RuneMate v4.0.41-1.20.12 has been released!
Client/API Changes
@party (Wait)
- Added GroundItemQueryBuilder filters for ownership (.ownership() and .mine())
- Fixed incorrectly mapped ownership values
- Added to Actor: #getPoseId() #getIdlePoseId() #isIdle()
- Deprecated Actor#getStanceId()
- DefaultUI settings sections now support the @DependsOn annotation
- Un-deprecated Resources.getAsUrl()
- Fixed an exception that could be thrown when calculating the hitbox of entities
- Properly handling for RuneLite-specific menu opcodes
- Exceptions thrown when bots are stopping should now be suppressed
- Removed "Improved CPU" settings
- Fixed a bug when loading a local version of the Game API
- Fixed a recursion bug when updating settings