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RuneMate V1.0.0 - Beta 36

Engineer
Joined
Jul 28, 2013
Messages
2,776
  • Added support for evil bob's island (should be 100% functional but still undergoing testing)
  • Added support for the grim reaper's office (rs3 - occurs after first death and occasional quest deaths)
  • Removed CommonMath#hourly and replaced it with CommonMath#rate
  • Expanded and improved the query api (still in early development)
  • Fixed and tested the client updater (deletes old client, replaces with new client, and then restarts the new client)
  • Fixed a bug where the client could get stuck behind the taskbar (and presumably similar obstacles in non-windows OSes) - http://runemate.com/community/threads/frame-gets-stuck-under-taskbar.444/
  • Fixed combat gauges in rs3 - http://runemate.com/community/threads/combatgauge-not-functioning-correctly.446/
  • MouseListeners added to a scripts event queue now receive all human mouse events and no artificial events.
  • Fixed Inventory.getSelectedItem in RS3
  • Migrated more constants to the cloud
 
Last edited:
Joined
Mar 11, 2014
Messages
450
Are the random events loaded like scripts are loaded? Via de bot store? So that when you have an update for a random event you don't need to update the whole client?
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Emergency 36.3 has been released

  • Bee keeper will only trigger when it's supposed to
  • RS3 moved ability related classes for legacy support
  • OSRS moved magic/prayer classes
 
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