- Thread Author
- #1
- Rewrote the script executor
- Added support for the powerful ExecutorScript framework written by Ian Caffey
- Finished GraveDigger
- Added detection of Evil Bob's Island
- Fixed a bug that occurred with stopping scripts with InventoryListeners
- Added a basic GameObjectQueryBuilder class (will have more added to it soon)
- Renamed LoopingScript.setIterationDelay to LoopingScript.setLoopDelay
Update: The inventory item selection methods have been fixed.
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