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RuneMate 2.109.0 - OptionsTab fixes, GameObject.getAnimationId(), etc

Engineer
Joined
Jul 28, 2013
Messages
2,776
It's been a while since I've posted the changelogs outside of the development slack but here it is :D

RuneMate has been updated to 2.109.0
  • Fixed OptionsTab#setCanvasMode(CanvasMode)
  • Fixed OptionsTab.Menu#isOpen()
  • Added ControlPanelTab.ACCOUNT_MANAGEMENT
  • Implemented fetching the animation id of GameObjects based on it's current animation sequence (where as before you could only get its possible animation ids from it's definition)
  • Fixed a bug in ControlPanelTab#FRIENDS_LIST#isOpen() which was causing it to fail in some situations.
  • Fixed some javadoc errors and revised the wording of some documentation.
  • Expanded the usage of player sense to the OptionsTab class.
Recent changes also include 2.108.0 and 2.108.1
  • A new enhanced bridge offering various new optimizations to the API.
  • Performance improvements
  • Prevent SpriteItem, GroundItem, and MenuInteractionEvent from crashing when toString() is called on them.
  • Added a variety of new listeners such as the GroundItemListener, RegionListener
  • Expanded the EngineListener
  • Added a callback system for listeners
  • Many other things were adjusted, future announcements will be more precise regarding what changed.
  • Increased the distance between steps while walking via the minimap.
  • Corrected a varbit typo in an API related to the OptionsTab
  • Revamped the House API
  • Further work to ensure proper searching of the OptionsTab.AllSettings window and other fixes related to it.
The Javadocs have also been updated to reflect the recent changes
 
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