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Bug [RS3] InterfaceWindows

Joined
Jun 9, 2015
Messages
3,727
Whenever I call
Code:
if(InterfaceWindows.getEquipment().isOpen()) {

} else {
    InterfaceWindows.getEquipment().open();
}
And my layout looks like this:
Gyazo - 54aa9d88e2792760aca46a661d2ee0eb.png
It returns false, so it wants to open the equipment tab. Instead of just clicking on the icon shown in picture above, it moves all the way to the navigation bar, and opens the equipment tab that way.
Gyazo - 8259a7aeb441bbbada92fe3a089a996d.png

Expected result:
Gyazo - eeb372d61788d204e1a21ddce17c88dd.gif

This does not only apply to getEquipment, but also getInventory. I assume it applies to the following as well:
getMagic()
getPrayer()
getSkills()
 
Joined
Sep 22, 2015
Messages
1,613
Whenever I call
Code:
if(InterfaceWindows.getEquipment().isOpen()) {

} else {
    InterfaceWindows.getEquipment().open();
}
And my layout looks like this:
Gyazo - 54aa9d88e2792760aca46a661d2ee0eb.png
It returns false, so it wants to open the equipment tab. Instead of just clicking on the icon shown in picture above, it moves all the way to the navigation bar, and opens the equipment tab that way.
Gyazo - 8259a7aeb441bbbada92fe3a089a996d.png

Expected result:
Gyazo - eeb372d61788d204e1a21ddce17c88dd.gif

This does not only apply to getEquipment, but also getInventory. I assume it applies to the following as well:
getMagic()
getPrayer()
getSkills()
I agree with robin, it does the same for me.
 
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