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Resolved [RS3] Fremmy Dungeon Pathing

easily triggered ✌
Joined
Dec 31, 2015
Messages
4,596
It gets to the dungeon perfectly from the lodestone, but when it enters it won't recognize it and go back to the lodestone and does the same thing
 
Joined
Sep 22, 2015
Messages
1,613
Can you provide more information please... or a video or something.
Same goes with Taverly dungeon, portsarim dungeon like at the bottom (path to frost dragons area or ice warriors/giants) and prolly more. The bot keeps entering ladders/caves and then leaves them and it's stuck in a loop. It'll work if you step 1 tile away from the tile that u are after entering/using the game object.
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Same goes with Taverly dungeon, portsarim dungeon like at the bottom (path to frost dragons area or ice warriors/giants) and prolly more. The bot keeps entering ladders/caves and then leaves them and it's stuck in a loop. It'll work if you step 1 tile away from the tile that u are after entering/using the game object.
Given enough time does it break out of this cycle?
 
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