- Joined
- Mar 15, 2017
- Messages
- 182
- Thread Author
- #1
There is a very lengthy delay when interacting with MakeXInterface. It will take seconds for RuneMate to actually identify that MakeXInterface is actually open. This bottlenecks the performance of a lot of crafting bots.
Having timed it with a stop-watch, the delay is anywhere from 3-5 seconds.
Relative to manual player-performance, this is a huge decline in productivity for click-intensive activities.
It can also be a concern for detection, as it is an uncharacteristic consistent delay. There is no such delay with other interfaces such as the bank. Withdrawing presets is nearly instantaneous. So it forms this pattern that every action performs really quickly except for the consistent bottleneck that is the MakeXInterface.
I've encountered the same issue in all crafting bots that I've tried on here. I even wrote a few of my own to test it further. Even bare-bones code, with no possible clutter, will hit a performance block at MakeXInterface.
Having timed it with a stop-watch, the delay is anywhere from 3-5 seconds.
Relative to manual player-performance, this is a huge decline in productivity for click-intensive activities.
It can also be a concern for detection, as it is an uncharacteristic consistent delay. There is no such delay with other interfaces such as the bank. Withdrawing presets is nearly instantaneous. So it forms this pattern that every action performs really quickly except for the consistent bottleneck that is the MakeXInterface.
I've encountered the same issue in all crafting bots that I've tried on here. I even wrote a few of my own to test it further. Even bare-bones code, with no possible clutter, will hit a performance block at MakeXInterface.