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Below is an example of the XML-based bot manifest which allows for more customization while reducing bloat within a bot's main class.
The manifest can be included anywhere in your output folder or svn as long as the main class is set correctly. You must specify any resource files (images, sounds, text files, etc) that you wish your code to be able to access in the bot manifest.
XML:
<manifest>
<main-class>com.runemate.clouds_woodcutter.CloudsWoodcutter</main-class>
<name>Cloud's Powerchopper</name>
<tag-line>Insert catchy tagline here (marketing oriented)</tag-line><!--Max of 50 chars-->
<description>Power chops all types of logs anywhere in RuneScape. (functionality oriented)</description><!--Max of 110 chars-->
<version>1.0.2</version>
<compatibility>
<game>OSRS</game>
<game>RS3</game>
</compatibility>
<categories>
<category>WOODCUTTING</category>
</categories>
<!--Required to publish on the bot store-->
<internal-id>PowerChopper</internal-id>
<!--The rest are optional-->
<open-source>true</open-source>
<hidden>false</hidden> <!--If you need to hide it from the bot store for maintenance-->
<access>public</access>
<tags>
<tag>Tree</tag>
<tag>Vine</tag>
</tags>
<resources>
<resource>path/to/file.png</resource>
</resources>
</manifest>
The manifest can be included anywhere in your output folder or svn as long as the main class is set correctly. You must specify any resource files (images, sounds, text files, etc) that you wish your code to be able to access in the bot manifest.
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