- Joined
- May 22, 2017
- Messages
- 7
- Thread Author
- #1
Is there a way to obtain the run or turn anims, getAnimationId() only shows executed animations, getStanceAnim() only shows the standing animation id.
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Sign up now!I guess it's my lack of the game but I don't see what a weapons animation id has to do with running, turning or standing. IsInCombat (I think that's another one) should met you know if you're being attacked.That's a boolean, I'm trying to obtain the real animation ID's for different weapons to determine whether I'm running, turning or standing. I want to know more than that I'm just moving.
Also it seems that getStanceAnim() is actually getWalkAnim(), could any higher-up of the API look into this.
Okay well then go attack with said weapon and do getAnimationID().Lmao, I already told you, I want the animation ID's nothing related to booleans, it's my intelligent bot.
Okay well then go attack with said weapon and do getAnimationID().
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Okay my bad. I guess it's my lack of the knowledge for the game. I don't know what a run animation for a weapon is then so good luck with your issue.Can't you read the title of my post, turn and run anims, not just searching for weapon animations I'm not an idiot. That's the easiest thing to do.
What exactly are you trying to accomplish with this data??Can't you read the title of my post, turn and run anims, not just searching for weapon animations I'm not an idiot. That's the easiest thing to do.
FYI: Lots of weapons have different run, walk, turn animations.
Watch your attitude he's just trying to understand.Can't you read the title of my post, turn and run anims, not just searching for weapon animations I'm not an idiot. That's the easiest thing to do.
FYI: Lots of weapons have different run, walk, turn animations.
on OSRS, each weapon has own turn, walk, running animations, this information is sent with appearance packet and is being stored in player instance. I need access for these information so i can check is another player running for example. Currently provided api, isMoving method tells only is the player moving. As described above, i'm trying to create intellegent bot, these information is very useful at Group activity for example. Currently you can only check is your character running throught interface, but that works only to yourself not other players.
Im still new for runemate API, so there might be these methods but im not aware where they're located at.
Edit: SlashhnHax, the player.getStanceId it tells only walk animation, i need more information, also im sorry if i sounded dick. I missed my morning coffee.
try using varbit explorer
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