- Joined
- Dec 3, 2013
- Messages
- 6,868
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- #1
builder = GameObjects.newQuery().names(treeName).actions("Chop down", "Chop").surroundingsReachable().within(treeArea);
Occurs on: return (tree == null || !tree.isValid()) ? (tree = builder.results().nearest()) : tree;
The builder is set when the task is created and the area it's using is predefined. It also works fine for the first tree it looks for but when it gets a new tree it throws this exception.
java.lang.NullPointerException at com.runemate.game.api.hybrid.location.Are - Pastebin.com
@Cloud
Occurs on: return (tree == null || !tree.isValid()) ? (tree = builder.results().nearest()) : tree;
The builder is set when the task is created and the area it's using is predefined. It also works fine for the first tree it looks for but when it gets a new tree it throws this exception.
java.lang.NullPointerException at com.runemate.game.api.hybrid.location.Are - Pastebin.com
@Cloud