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Resolved LootInventory issues

Joined
Nov 5, 2014
Messages
505
@Cloud

I can't get LootInventory.take(spriteItem)/take(name) or LootInventory.takeAll() to work correctly, the mouse moves to the correct interface component but then doesn't actually interact.

Here's what the toolkit is showing for both scenarios:

Vdtg2aw.png


lYx6nKF.png
 
Last edited:
Joined
May 24, 2016
Messages
1,113
Had some issues with lootall for a spider spawner I wrote a while ago. A temporary workaround is to just press space if the lootinventory interface is open, if you want to loot everything that is ;)

edit: Dear lord, this is an old thread.. My bad!
 
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