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Bug Linux virtualmachine.attach at nul

Joined
May 21, 2016
Messages
2
Hello there fellow Runemate Users/Devs, since a couple of days im trying to get Runemate to work on a unix machine but to be honest without much luck, as it always seems to fail to inject into the client with the following Log Message :
Code:
Scanned for and identified 1 game frames in 538ms.
Found a new game instance after 9 seconds.
Exception in thread "12295 - Alpha Agility" java.lang.UnsatisfiedLinkError: no attach in java.library.path
   at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1867)
   at java.lang.Runtime.loadLibrary0(Runtime.java:870)
   at java.lang.System.loadLibrary(System.java:1122)
   at sun.tools.attach.LinuxVirtualMachine.<clinit>(ex:22405)
   at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(zz:213)
   at com.sun.tools.attach.VirtualMachine.attach(uy:19427)
   at nul.iiiiiIiIiIiI.for(tlb:91)
   at nul.IiIiiIiIiiII.run(ykb:225)
Scanned for and identified 1 game frames in 795ms.
alala.jpg
 
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