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Bug Linux - (Supporter query)

Joined
Jan 23, 2017
Messages
19
Just set myself up a VPS running Ubuntu as currently running 3-4 bots on my Macbook Pro whilst performing other activities was becoming a real issue!

I installed the Linux 32 bit version of RuneMate and that was successful.

I have installed and updated packaged for RSU (Unix client) and this was successful (a few attempts I must say though!)

When I open Runemate all is normal, it recognises the RSU client and allows me to select it, I have tested opening multipe RSU clients and Runemate continues to detect them correctly as closed/opened. However, when I try to run the instance, I get the green loading circle then it brings me back to the run instance page and the bot does not start.

I shall be grateful with any support than can be provided asap - I have noticed threads from the past 1-2 weeks regarding Linux have all been ignored.

All the best

Grumbo
 
[Debug] RuneMate Version: 2.4.18
[Debug] Java Version: 8u92 x86 (Oracle Corporation)
[Debug] Operating System: Linux x86
Scanned for and identified 1 game frames in 5120ms.
Scanned for and identified 1 game frames in 4764ms.
java.lang.UnsatisfiedLinkError: no attach in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1867)
at java.lang.Runtime.loadLibrary0(Runtime.java:870)
at java.lang.System.loadLibrary(System.java:1122)
at sun.tools.attach.LinuxVirtualMachine.<clinit>(ps:9137)
at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(sz:187)
at com.sun.tools.attach.VirtualMachine.attach(hp:24355)
at nul.IiiIIIiiiiii.for(xnb:37)
at nul.IIiIiIiIIIII.run(cmb:31)

Scanned for and identified 1 game frames in 4779ms.
java.lang.NoClassDefFoundError: Could not initialize class sun.tools.attach.LinuxVirtualMachine
at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(sz:187)
at com.sun.tools.attach.VirtualMachine.attach(hp:24355)
at nul.IiiIIIiiiiii.for(xnb:37)
at nul.IIiIiIiIIIII.run(cmb:31)

Scanned for and identified 1 game frames in 4058ms.
java.lang.NoClassDefFoundError: Could not initialize class sun.tools.attach.LinuxVirtualMachine
at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(sz:187)
at com.sun.tools.attach.VirtualMachine.attach(hp:24355)
at nul.IiiIIIiiiiii.for(xnb:37)
at nul.IIiIiIiIIIII.run(cmb:31)

[Clouse] Downloaded 1000 human mouse movements selected for you by Clouse.
Scanned for and identified 1 game frames in 4292ms.
java.lang.NoClassDefFoundError: Could not initialize class sun.tools.attach.LinuxVirtualMachine
at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(sz:187)
at com.sun.tools.attach.VirtualMachine.attach(hp:24355)
at nul.IiiIIIiiiiii.for(xnb:37)
at nul.IIiIiIiIIIII.run(cmb:31)

Scanned for and identified 1 game frames in 4520ms.
Scanned for and identified 1 game frames in 3184ms.
Scanned for and identified 1 game frames in 3659ms.
java.lang.NoClassDefFoundError: Could not initialize class sun.tools.attach.LinuxVirtualMachine
at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(sz:187)
at com.sun.tools.attach.VirtualMachine.attach(hp:24355)
at nul.IiiIIIiiiiii.for(xnb:37)
at nul.IIiIiIiIIIII.run(cmb:31)

Scanned for and identified 1 game frames in 3915ms.
java.lang.NoClassDefFoundError: Could not initialize class sun.tools.attach.LinuxVirtualMachine
at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(sz:187)
at com.sun.tools.attach.VirtualMachine.attach(hp:24355)
at nul.IiiIIIiiiiii.for(xnb:37)
at nul.IIiIiIiIIIII.run(cmb:31)

Scanned for and identified 1 game frames in 4037ms.
 
Mod Automation
Joined
Jul 26, 2013
Messages
3,044
Uninstall all versions of Java on your machine. Uninstall RuneMate. Then re-install RuneMate. It will download the right JRE for you. It's the simplest way to make sure you get the right one, which you don't have right now.

You'll know you've uninstalled Java when you type "java -version" in Terminal and it gives you an error.
 
Joined
Feb 1, 2017
Messages
2
Uninstall all versions of Java on your machine. Uninstall RuneMate. Then re-install RuneMate. It will download the right JRE for you. It's the simplest way to make sure you get the right one, which you don't have right now.

You'll know you've uninstalled Java when you type "java -version" in Terminal and it gives you an error.

The client does not run at all with that version of Java. I get (and yes I made sure java -version gave an error):

Graphics Device initialization failed for : es2, sw
Error initializing QuantumRenderer: no suitable pipeline found
java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280)
at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:221)
at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:205)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:209)
at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:675)
at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:337)
at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
at java.lang.Thread.run(Thread.java:745)
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
Caused by: java.lang.RuntimeException: No toolkit found
at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:217)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:209)
at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:675)
at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:337)
at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
... 5 more
 
Mod Automation
Joined
Jul 26, 2013
Messages
3,044
The client does not run at all with that version of Java. I get (and yes I made sure java -version gave an error):

Graphics Device initialization failed for : es2, sw
Error initializing QuantumRenderer: no suitable pipeline found
java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280)
at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:221)
at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:205)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:209)
at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:675)
at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:337)
at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
at java.lang.Thread.run(Thread.java:745)
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
Caused by: java.lang.RuntimeException: No toolkit found
at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:217)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:209)
at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:675)
at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:337)
at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
... 5 more
Use a real desktop environment like Unity or KDE.
 
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