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Bug Instance will not start

Joined
Nov 19, 2018
Messages
1
Hi everyone,

Been googling and found some advice which hasn't worked.

No matter what bot I use the client doesn't fire up. If I press start instance it will load for around 10s and then go back to the previous screen with my bot, user and client selected. Rinse and repeat.

As per the tutorial thread information below:

Specs:
AMD Athlon(tm) II X2 220 Processor
RAM: 7724 MiB
OS: Ubuntu 18.10 (cosmic)

Java Version:
java version "1.8.0_191"

Log:
[Debug] Java Home: /opt/runemate/jre

[Debug] Java Version: 8u181 x64 (Oracle Corporation)

[Debug] Maximum Heap Size: 683MB

[Debug] RuneMate Version: 2.92.5

[Debug] Operating System: Linux x64

Scanned for and identified 0 game frames in 10522ms.

Scanned for and identified 0 game frames in 4454ms.

Checking for a new game client every second for two minutes or until one is found.

[Clouse] Downloaded 1000 human mouse movements selected for you by Clouse.

Scanned for and identified 0 game frames in 13733ms.

Scanned for and identified 1 game frames in 11245ms.

Scanned for and identified 1 game frames in 10736ms.

Found a new game instance after 1 seconds.

Scanned for and identified 1 game frames in 10694ms.

java.lang.UnsatisfiedLinkError: no attach in java.library.path

at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1867)

at java.lang.Runtime.loadLibrary0(Runtime.java:870)

at java.lang.System.loadLibrary(System.java:1122)

at sun.tools.attach.LinuxVirtualMachine.<clinit>(rba:21616)

at sun.tools.attach.LinuxAttachProvider.attachVirtualMachine(ofa:64)

at com.sun.tools.attach.VirtualMachine.attach(dca:4702)

at nul.iiIiIIiiIiiii.null(bwc:201)

at nul.iIiIiIiiiiIii.run(vuc:94)



Scanned for and identified 1 game frames in 9826ms.
 
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