- Thread Author
- #1
Hello,
is there any way to efficiently detect when a mob respawn after it gets killed? Currently I do it like
It works, but not fast enough to beat other players to mobs on spots like Hill Giants.
is there any way to efficiently detect when a mob respawn after it gets killed? Currently I do it like
Code:
Execution.delayUntil { Npcs.newQuery() ... != null }
It works, but not fast enough to beat other players to mobs on spots like Hill Giants.