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Resolved Camera turns over 180 degrees, when a shorter turn path is avaliable

Joined
Dec 31, 2015
Messages
602
I'm facing EAST and want to face NORTH. I would expect to go EAST->North not EAST->SOUTH->WEST->NORTH.

Additionally: PlayerSense the weight of LEFT vs RIGHT turning, so that even if it is most efficient to turn right it will turn left. (Within reason of course like +-10)

:)
 
@Party now implemented if you want to mark it implemented.
 
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