- Joined
- Aug 23, 2015
- Messages
- 2,223
- Thread Author
- #1
I have expanded the area to fix this issue in my case, but if you have an Area created by several Coordinates to make a polygon. If the Player happens to be standing ON one of the coordinates that make up the polygon, Area.contains(Player) returns false.
I'm not sure if this was a bug, but I had assumed it'd return true. So I'm posting it here in case this was unintentional.
I'm not sure if this was a bug, but I had assumed it'd return true. So I'm posting it here in case this was unintentional.