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Alpha Granite Miner [Deleted]

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The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
Eagles13 submitted a new resource:

Alpha Granite Miner - It will rock you.

JGraniteminer is a mining & money making script for Runescape 3 which mines granite rocks in the desert mine and banks or drops the mined granite.

Ideal inventory slot:
-Full set of desert robes.
-If you are going to use the Water Tiara, equip it before the script starts!

Other than that, start it with an empty inventory at the Burthorpe loadstone or near the Burthoorpe bank. Images, etc. coming soon.

Read more about this resource...
 
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Joined
Jun 21, 2014
Messages
350
My experience so far: It's kind of heavy, lags RS a lot.
Also selecting the banking option won't bank, but instead drops the granite, but I would assume that's not implemented because gp/h is not implemented.
 
The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
My experience so far: It's kind of heavy, lags RS a lot.
Also selecting the banking option won't bank, but instead drops the granite, but I would assume that's not implemented because gp/h is not implemented.

I'll check that out. I implemented banking and then subsequently powermining, so there's probably something affecting it badly. I'll probably have it fixed by this evening.


Edit: Found the bug, will push in 5 once I've confirmed it's working again.
 
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Jun 21, 2014
Messages
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Also, same issue as before with the mouse missing rocks. It's unusable, unfortunately.
 
The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
Also, same issue as before with the mouse missing rocks. It's unusable, unfortunately.

As I've mentioned before, this will be fixed as soon as models are back up. In the meantime make sure your camera is pointing north, and that you are as zoomed out as possible.
 
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Messages
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As I've mentioned before, this will be fixed as soon as models are back up.
But what's the point of putting out a script that can get people banned and cannot function properly? I'm almost positive I would get banned if it sat clicking in the same spot for 6-10 hours. Also models have been down for how long, a month or more? It wouldn't be a bad idea to get in touch with other developers and ask how they have functioning scripts in spite of models being down.
 
The only thing Alpha about me is my bots
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Messages
618
I've just updated the model and the banking code. All should work normally. I know banking does. However, I'm not 100% sure that the models are 100% flawless, so please do test for an extended period of time and see.

Note: in order to make clicking the granite rock more reliable, the area of the model for the rock has been decreased slightly. This means that the overall area which the script is liable to click is also smaller, potentially making it more detectable as a human would click any area of the rock, however the script will only click the central 70% of the pixels as the others may yield undesirable results.


Edit: I should note that these updates will probably go live within the next 10 minutes to hour. I have to wait for an admin to push my scripts.
 
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Joined
Jun 21, 2014
Messages
350
Error on start, must be to do with the updated query API?
Code:
(09:47:10) java.lang.NoClassDefFoundError: com/runemate/game/api/hybrid/queries/

results/LocatableQueryResults
(09:47:10)      at jgraniteminer.tasks.DoMining.activate(DoMining.java:17)
(09:47:10)      at shared.TaskHandler.tick(TaskHandler.java:19)
(09:47:10)      at jgraniteminer.Graniteminer.onLoop(Graniteminer.java:103)
(09:47:10)      at com.runemate.game.api.script.framework.LoopingScript.run(deb:
85)
(09:47:10)      at com.runemate.game.api.script.framework.AbstractScript.start(y
hb:118)
(09:47:10)      at com.runemate.IK.run(phb:174)
(09:47:10) Caused by: java.lang.ClassNotFoundException: com.runemate.game.api.hy
brid.queries.results.LocatableQueryResults
(09:47:10)      at java.lang.ClassLoader.findClass(Unknown Source)
(09:47:10)      at java.lang.ClassLoader.loadClass(Unknown Source)
(09:47:10)      at java.lang.ClassLoader.loadClass(Unknown Source)
(09:47:10)      at com.runemate.PJ.loadClass(hbb:39)
(09:47:10)      ... 6 more
@Eagles13
 
The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
Error on start, must be to do with the updated query API?
Code:
(09:47:10) java.lang.NoClassDefFoundError: com/runemate/game/api/hybrid/queries/

results/LocatableQueryResults
(09:47:10)      at jgraniteminer.tasks.DoMining.activate(DoMining.java:17)
(09:47:10)      at shared.TaskHandler.tick(TaskHandler.java:19)
(09:47:10)      at jgraniteminer.Graniteminer.onLoop(Graniteminer.java:103)
(09:47:10)      at com.runemate.game.api.script.framework.LoopingScript.run(deb:
85)
(09:47:10)      at com.runemate.game.api.script.framework.AbstractScript.start(y
hb:118)
(09:47:10)      at com.runemate.IK.run(phb:174)
(09:47:10) Caused by: java.lang.ClassNotFoundException: com.runemate.game.api.hy
brid.queries.results.LocatableQueryResults
(09:47:10)      at java.lang.ClassLoader.findClass(Unknown Source)
(09:47:10)      at java.lang.ClassLoader.loadClass(Unknown Source)
(09:47:10)      at java.lang.ClassLoader.loadClass(Unknown Source)
(09:47:10)      at com.runemate.PJ.loadClass(hbb:39)
(09:47:10)      ... 6 more
@Eagles13

Resolved. Was not an issue on my end.
 
Joined
Jun 21, 2014
Messages
350
Ok, I finally got to using this and I've encountered these errors:

  • It ignores the 'use water tiara' option when banking and attempts to withdraw waterskins
  • It will attempt to withdraw waterskins when the inventory is full of sign of the porters
Edit:
  • If I use a water tiara with waterskins it will teleport to bank but will teleport back to the mine immediately even though the mine is full
 
Last edited:
The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
I'll work on a fix for this. I don't actually have a water tiara to test it with. I'll do my best to see what the problem is. If you start the script with an empty inventory with sign of the porters and without water tiaras it ought to work absolutely fine.
 
Joined
Jun 21, 2014
Messages
350
I've just updated the model and the banking code. All should work normally. I know banking does. However, I'm not 100% sure that the models are 100% flawless, so please do test for an extended period of time and see.

Note: in order to make clicking the granite rock more reliable, the area of the model for the rock has been decreased slightly. This means that the overall area which the script is liable to click is also smaller, potentially making it more detectable as a human would click any area of the rock, however the script will only click the central 70% of the pixels as the others may yield undesirable results.


Edit: I should note that these updates will probably go live within the next 10 minutes to hour. I have to wait for an admin to push my scripts.
Did you push these updates to all of your scripts relying on the backup models or just your granite miner? I encountered the clicking bug on your powerminer and just wanted to check.
 
The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
The powerminer uses the same backup model as the granite miner.
 
The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
JGraniteminer is down for the foreseeable few days due to a client bug.
 
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