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Agility Pyramid Ban Rate?

Joined
Nov 15, 2016
Messages
74
Anyone know what the approx ban rate on the agility pyramid would be?

It seems like one of those semi-low requirement moneymakers that people might have suicided botted to death over the years. Think it would be doable at 2-4 hours a day?

It strikes me as bot kill zone.

Edit: On a 95% hand made singular account, not a bot farm.
 
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,055
@UnionJack

This type of question is really hard to conclusively answer. Agility in general is typically seen as a "higher banrate" skill, but even that is sort of hard to prove. Though I'm not convinced that carries over to pyramid per-say. For whatever it's worth, I've gotten very few complaints about bans tied to my Agility Pyramid bot, but in fairness it just isn't a super popular bot either. So it's hard to gauge.

I'd say just follow the basic bot principals: use breaks, bot hours you would play normally (roughly), check in on it sometimes, etc. And ideally don't bot on an account that you'd be too crushed if it got banned. No matter how safe a bot is, there's always the possibility to get banned.
 
Joined
Nov 15, 2016
Messages
74
@UnionJack

This type of question is really hard to conclusively answer. Agility in general is typically seen as a "higher banrate" skill, but even that is sort of hard to prove. Though I'm not convinced that carries over to pyramid per-say. For whatever it's worth, I've gotten very few complaints about bans tied to my Agility Pyramid bot, but in fairness it just isn't a super popular bot either. So it's hard to gauge.

I'd say just follow the basic bot principals: use breaks, bot hours you would play normally (roughly), check in on it sometimes, etc. And ideally don't bot on an account that you'd be too crushed if it got banned. No matter how safe a bot is, there's always the possibility to get banned.

Actually using your script right now. Seems nice so far.
 
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