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Bug .activate() rightclicking? RESOLVED

Joined
Mar 1, 2018
Messages
4
I've made this script to stun splash and alch, and used it for about one week or so, and recently (about yesterday) it has started to right click on either alch or stun and selected cast instead of just left clicking which is pretty weird?
Hopefully this isn't intended since nobody in their right mind would rightclick and select cast, while casting spells.

Another thing I've had a problem with is how fast the cursor moves. The longer I run it the faster my cursor will start to move, not really sure why this is.

Help greatly appreciated :D

RuneMate Version: 2.83.0
Code Used:
if (Magic.HIGH_LEVEL_ALCHEMY.activate() || InterfaceWindows.getInventory().isOpen())
if (Magic.STUN.activate() || Magic.STUN.isSelected())
 
Last edited:
Joined
Feb 12, 2018
Messages
48
I have a bot that uses activate() function to teleport between places.
It's working fine for me.
Maybe you are clicking too fast - if you start the second activate before the first spell has been executed, then bot will probably do a right click.

Also this code looks weird:
Code:
if (Magic.HIGH_LEVEL_ALCHEMY.activate() || InterfaceWindows.getInventory().isOpen())

You should probably switch those two around, so that isOpen gets called first.
 
Joined
Mar 1, 2018
Messages
4
I have a bot that uses activate() function to teleport between places.
It's working fine for me.
Maybe you are clicking too fast - if you start the second activate before the first spell has been executed, then bot will probably do a right click.

Also this code looks weird:
Code:
if (Magic.HIGH_LEVEL_ALCHEMY.activate() || InterfaceWindows.getInventory().isOpen())

You should probably switch those two around, so that isOpen gets called first.
Thanks for tips ^^, it's probably bcuz it's clicking too fast. This can be closed
 
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