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Changelog
- Text output is now logged to both the console and "logs/yyyy-mm-dd hh mm ss.log".
- Fixed a potential NullPointer in Euclidean.distanceSquared(Locatable,Locatable) when the entity doesn't have a valid position.
- Fixed an issue with the state-machine not triggering onPause events and not properly changing the client state when a script unexpectedly terminates.
- Manifest.compatibility() now accepts an array of elements.
- Scripts will now automatically refresh when the setup dialog is opened.
- GameObjects are now associated with their actual plane, instead of the current plane.
- Only script's compatible with the current GameType (e.g. OSRS, RS3) will be shown in the setup dialog.
- Fixed WidgetComponent.getActions()
- Removed WidgetComponent.getTooltip()
- Improved the way details are displayed in the developer toolkit.
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