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  1. s h e e n a

    VisualRM [DEV]

    Haven't have any issue. Maybe it's just about how you lay nodes and use of query builder. Optimizing and using of checkpoints are really important, especially when making a huge bot with VRM.
  2. s h e e n a

    VisualRM [DEV]

    Using Alt key or Shift key while on rs3 client does it. If you press either alt or shift key, just press it again and it will fix it.
  3. s h e e n a

    VisualRM [DEV]

    Zarosian I've sent you a message.
  4. s h e e n a

    VisualRM [DEV]

    Most and common issue regarding your problem is that you use alt or shift keys too much. After running Runemate, don't use any alt keys. Idk if it is intended or just a bug, but avoid using "ALT" or "Shift" key. To simply replicate what I'm telling do the following; 1. Run Runemate 2. Open...
  5. s h e e n a

    VisualRM [DEV]

  6. s h e e n a

    VisualRM [DEV]

    You can determine which is which by the color of their names. Like for NPC:yellow name, Game Object:Blue, Ground items:white(f2p) yellowish(p2p). For game objects, as you can see, Climb-up is the action and the Ladder is the name of the object. Do not mix the action and name in one variable. It...
  7. s h e e n a

    VisualRM [DEV]

    It is your action. Actions are words before the name of an item. So for the ground items, "Take" is the action. Clearly you put the "Take Bones" as an action instead of just "Take". Bones is a ground item name . @ziplock1738 its an osrs bot right? Just follow the gif image that will do the trick.
  8. s h e e n a

    VisualRM [DEV]

    WOW! All I can say is WOW! @tyb51 , you are the best!
  9. s h e e n a

    VisualRM [DEV]

    Oh wow! Can't wait to see it working.
  10. s h e e n a

    VisualRM [DEV]

    @tyb51 A null pointer error is thrown when clicking Overlay Toggle.
  11. s h e e n a

    VisualRM [DEV]

    OSRS or RS3?
  12. s h e e n a

    VisualRM [DEV]

    yeahey! @tyb51 is back!!!! :D
  13. s h e e n a

    Atlas Slayer [LITE] [Deleted]

    Does the selecting spell works fine now? It get stocked on selecting spell. Like selecting air spell on both hands and then deselect and then select again and do it over and over again. EDIT: Found out that it was my interface layout, that the bot acted like that.
  14. s h e e n a

    VisualRM [DEV]

    Same as what happened to varbits from version 2.1 update. This time traversal action values are gone.
  15. s h e e n a

    VisualRM [DEV]

    Does the bank withdraw action node when set to VisualRm Preset uses partial name matching? It withdraws wicked hood teleport token instead of the Wicked hood.
  16. s h e e n a

    VisualRM [DEV]

    WOW! JUST WOW! Thank you for this update. :) Hi @tyb51 , good day! If you do have the time, would you please update my deep sea fishing bot at official bot repo? Thank you. :)
  17. s h e e n a

    VisualRM [DEV]

    Updated Deep Sea Fishing Bot. Official bot repo isn't yet updated. For more info visit the link below. Visualrm
  18. s h e e n a

    VisualRM [DEV]

    Can you send me an invitation? Thanks. :3
  19. s h e e n a

    VisualRM [DEV]

    Can someone help me to understand this? Thanks in advance.
  20. s h e e n a

    VisualRM [DEV]

    @tyb51 , is it possible on the current state of the visual rm to check the status of any item? Like for example, item level for augmented items, current number of runes in a rune pouch or with same other item that has something in it?
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