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  1. ashmund

    Resolved 26-01-2019 Game Update - Bots Not Launching

    Probably once you restart your client it will update and you will no longer be able to use it, that's what happened to me. EDIT: Good luck guys, hope the solution is found fast and easy!
  2. ashmund

    Bug runemate crashing everytime i press start instance

    Just started getting this issue after closing Runemate, it updated after probably about 2-3 hours of usage, all bots worked fine using VISUALRM, immediately after update bots stopped working, now I get "OSRS and RS3 is no longer supported due to a Runescape update" so I guess they're just...
  3. ashmund

    VisualRM [DEV] [Deleted]

    What does the randomizer work for exactly? I tried to use it to randomize paths to a coordinate by using the traversal action and not using "Exact coordinates" but I'm guessing it's only usable for certain statements and not all. Honestly, best way to do it is to use the calculation condition...
  4. ashmund

    VisualRM [DEV] [Deleted]

    Works again beautifully!
  5. ashmund

    VisualRM [DEV] [Deleted]

    All good man, take your time, your bot is a miracle and I appreciate everything you do and put into it, I'm sure you'll figure it out and let us know, good luck. Let me know if I can do anything to help.
  6. ashmund

    VisualRM [DEV] [Deleted]

    Same exact issue no matter what I do, tried to reinstall by unfollowing and refollowing and nothing, pretty sure it's just a bug on his end with new features or something.
  7. ashmund

    VisualRM [DEV] [Deleted]

    Actually they do, I had it set up as a patch job before I set up my eventual smithing bot through VISUALRM, all you have to do is use the calculation condition and set it on success to click on exact coordinates where the gameobject is, you can do this by using DEVKIT and finding the exact...
  8. ashmund

    VisualRM [DEV] [Deleted]

    Game objects can be hit or miss, if it helps you can set your cursor to click on "exact coordinates" and set the coordinates on the object, that way it will know what to click on, seems easier to use the interact with game object action for sure though, it doesn't cause issues so much with...
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