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  1. codeninja

    RS3 Banned div

    Cursed energy f2p or p2p? with transferring and converting to incandescent to a higher level.
  2. codeninja

    RS3 ACCOUNTS GOING V CHEAP

    I'll give you $5 for the first account. or 20m rs3
  3. codeninja

    Question How to access this RS3 interface?

    Managed to get an InterfaceComponent[131,2] using visual developer: Capture — Postimage.io Now I will try to figure out how to instantiate an object from this info, ty.
  4. codeninja

    Question How to access this RS3 interface?

    Where's interface explorer? I tried to use developer toolkit but there are so many options.
  5. codeninja

    Question How to access this RS3 interface?

    Hello I am trying to access this interface: (red box) Rift — Postimage.io I have no idea about how to go about this, any suggestions? I only want to check if it is not null, if I can detect that this interface is not null then I can use the keyboard to press "1" which will activate the...
  6. codeninja

    Resolved Installing Legacy RS and RuneMate on Ubuntu

    I am still getting this error, any fix? EDIT: Nvm, do not install the stand alone .jar, instead click the Linux button, under downloads. Should bring you to: https://cdn.runemate.com/builds/2.30.4.0/linux/amd64/RuneMate_setup.sh It will bring you to a webpage with text, right click and save...
  7. codeninja

    Question How to collect groundItems on different tiles in specified order

    I see what you are saying, I fixed the HashMap example for what I meant. Ty for pointing that out. A list would also work: List<Coordinate> coordinates = new ArrayList<Coordinate>(); coordinates.add(new Coordinate(2342,1472,0)); coordinates.add(new Coordinate(2374,1765,0)); coordinates.add(new...
  8. codeninja

    Question How to collect groundItems on different tiles in specified order

    You can easily make your own path, or even a set of efficient paths. What you need is a structure to simplify this process. I thought of a HashMap, just add the Coordinates manually. Now you can just use 1 for a specific coordinate, 3 for a specific coordinate, etc. You can make a path...
  9. codeninja

    NDivination Lite [Deleted]

    CodeNinja submitted a new resource: NDivination Lite - Intelligently divines for you, supports all wisps. Read more about this resource...
  10. codeninja

    Question How to update GUI using TreeBot

    Fixed, thank you very much! onStart() new LoopingThread(() -> Platform.runLater(() -> updateInfo()), 500).start();
  11. codeninja

    Question How to update GUI using TreeBot

    onStart() new LoopingThread(() -> Platform.runLater(() -> infoUi.update()), 500).start(); Not seeing the UI updating, checking for what the issue is sec.
  12. codeninja

    Question How to update GUI using TreeBot

    Hello all and happy holidays. Running into a wall at the moment trying to get a UI functioning properly. I have just added a bunch of stuff to my main java class, where the bot initially is constructed from. There is a method named "updateInfo", which successfully updates information on the...
  13. codeninja

    Tutorial Why you should switch to a TreeBot

    Epic tutorial! Switched my bot from the deprecated TaskScript to TreeBot and I am seeing loads of improvements. It is much easier to work out logic and organize my methods. A+ to you sir, however I have one question. How can I fix this: [Caution: Performance Issue] NDivination is using the...
  14. codeninja

    Tutorial EmbeddableUI & TreeBot Tutorial/Reference

    Awesome resource, going to try and implement it in my own script. Question: does this actually create a paint over the game window, or is it just for the runemate client interface? Great job!
  15. codeninja

    Question World Switching

    Awesome thanks, I'm thinking: !Players.newQuery().results().isEmpty() Not sure if this will detect my own player, will test. EDIT: doesn't detect own player, works fine. TY
  16. codeninja

    Question World Switching

    Hello there, just wondering if anyone knows any methods to accomplish the following tasks: Currently searching through the docs now. Detect if there are nearby players (not counting ourselves!): Players.newQuery().filter(player -> !Objects.equals(player...
  17. codeninja

    Tutorial An Introduction to the TaskScript

    Awesome guide, however there is a small bug within Chop.java > execute() method. It seems there are two conditions that check if a tree is visible, and there is a missing bracket. Did you purposely add two of the same conditional or should it only be one? Thanks
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