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    AgiStopper [Deleted]

    This resource has been removed and is no longer available for download.
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    AgiStopper [Deleted]

    Ever since I obtained level 99 agility and my membership ended, I haven't worked on this bot. I'll look into getting membership sometime soon and fixing the issues that you guys have highlighted. Thank you everyone for the feedback.
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    AgiStopper [Deleted]

    @wikte, I was not aware that this was happening. Thanks for letting me know; I will fix this in the next update. The reason it's logging you out is because you do not have any food in your inventory. One way around this issue is to set your "Safe-Health threshold" to zero.
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    AgiStopper [Deleted]

    Stopper Blocker updated AgiStopper with a new update entry: AgiStopper v0.2.54 Released! Read the rest of this update entry...
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    AgiStopper [Deleted]

    Stopper Blocker updated AgiStopper with a new update entry: AgiStopper v0.2.53 Released! Read the rest of this update entry...
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    AgiStopper [Deleted]

    Stopper Blocker updated AgiStopper with a new update entry: AgiStopper v0.2.52 Released! Read the rest of this update entry...
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    AgiStopper [Deleted]

    Stopper Blocker updated AgiStopper with a new update entry: AgiStopper v0.2.51 Released! Read the rest of this update entry...
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    AgiStopper [Deleted]

    @DavidCaller, Thanks for the heads up. Also, I have noticed that it stops running for me after a short time, as well. I will debug this issue and provide a fix soon! Also, the reason it's insta-crashing is because I moved my resources to another folder but forgot to update their paths in the...
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    AgiStopper [Deleted]

    Stopper Blocker updated AgiStopper with a new update entry: AgiStopper v0.2.5 Released! Read the rest of this update entry...
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    AgiStopper [Deleted]

    @TheStormer I am glad you are liking the bot, I will keep adding features and will keep supporting this bot. I will be releasing an update, later on today. So, be on the lookout. As for the bot getting stuck at Canifis, I have ran the bot there a few times but I must have good (maybe bad?)...
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    I would love to make a osrs herb cleaning bot

    That's because you forgot to import Runemate. import please.import.runemate.com.for.me.*
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    AgiStopper [Deleted]

    @TheStormer, I will test at Draynor once again, thanks for the heads up :) Do you remember if the bot got stuck because of the right-click menu being "stuck" open or does it just get stuck, no matter what?
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    AgiStopper [Deleted]

    I have not investigated the issue yet, it's still in my todo-list :p I am currently working on implementing the ability to High-Alch. Also, I do not generate a random value at the beginning of the session. I still do not have a conclusive explanation for what is going on - since I have not...
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    AgiStopper [Deleted]

    @TheVTM, Thanks for the heads up. Like you said, that is weird since I have not pushed any updates. I will take a look into this issue and provide a fix for the next update.
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    AgiStopper [Deleted]

    Stopper Blocker updated AgiStopper with a new update entry: AgiStopper v0.2.21 Released! Read the rest of this update entry... I see that null-pointer exceptions are appearing. It just so happens that there was an update with Runemate just now as well. This looks like an emergency issue so...
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    Resolved How To Load An Image From Resources

    @Party, @proxi, Thanks guys! Also, that's true, I should join the Slack channel.
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    Resolved How To Load An Image From Resources

    I have an imageView in a '.FXML' file and I want to provide it an image. Is there a way to do it manually, in SceneBuilder? If not, how would I do it using the Resources class? I have tried using the following but without luck: Resources.getAsBufferedImage(SOME_IMAGE_STR)
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    AgiStopper [Deleted]

    @Septharoth, I will look into that issue. Thanks for the heads up :D
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    OSRS Testers Needed For Agility Bot: RoofTop Runner

    @watew666 I will look into this and fix it in the next update. Thanks for the heads up :)
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    AgiStopper [Deleted]

    I found the issue: it's because you have your graphic settings to "fixed to a static size." If you want an insta-fix, change your graphic settings to "The game client expands to fill the window." With that said, I am still going to fix this issue for the "static" version to prevent future users...
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