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  1. nastynate

    Resolved Player Animation Broken for Combat

    No I'm 95% sure its not a logic fault. Nevermind you're right @Cloud it is a logic error.
  2. nastynate

    noob.

    noob.
  3. nastynate

    Resolved Player Animation Broken for Combat

    I know their is other ways to do this but when interacting with NPC during combat if you use Execution Delay until Players Animation != 1 it keeps spam clicking even though Player Animation is != 1.
  4. nastynate

    Resolved Still clicking minimap

    It stills happens when I use my fishing guild bot to fish sharks but it happens every once in awhile.
  5. nastynate

    My Nigga.

    My Nigga.
  6. nastynate

    Resolved Client won't walk near nor interact with Ditch

    I think I did tried coordinates but I'll try it again tomorrow so sleepy -.- . and You're right I am setting my self up but the laziness tho 0.0 Won't walk to coordinate either.......!!!!! @Cloud
  7. nastynate

    Resolved Still clicking minimap

    http://gyazo.com/d7aec05d35255ddba858cb4998b730c7 and http://gyazo.com/dc9d6d46fba9479579dcfbda3b69a169 Just everytime the bot wants to click minimap at that angle on the original picture it clicks the brown part instead. Everything else works fine for me.
  8. nastynate

    Resolved Still clicking minimap

    Still clicking this portion of the minimap when walking to path. http://gyazo.com/44efb57668be8c4633bf129d6c34e7f4 @Cloud
  9. nastynate

    Resolved Client won't walk near nor interact with Ditch

    I'll pm you the code in skype.
  10. nastynate

    Resolved Client won't walk near nor interact with Ditch

    For some reason I can't get the bot to walk near the Wilderness Ditch nor Interact with it. I've tried everything All different paths , Troubleshooting the area by rendering it just doesn't do anything besides Walk to here? http://gyazo.com/ea06f4790da56251f4b5e9251625cabc I don't know if this...
  11. nastynate

    lmao

    lmao
  12. nastynate

    @Raymondbl I don't break promises.

    @Raymondbl I don't break promises.
  13. nastynate

    Resolved Objects Models

    The first 2 picture links are the same object and shows the models render on the screen to be incorrect of the actual gameobject position. The third picture links shows this exact thing but much clearer the model suppose to be the covered over the stick but it doesn't render that way.
  14. nastynate

    RS3 botmagic's 300m a day goal

    Thank you master.
  15. nastynate

    RS3 botmagic's 300m a day goal

    @botmagic I wanna be a great coder just like you do you have any tips to give to a youngster like me?
  16. nastynate

    I will be the greatest coder alive. I promise.

    I will be the greatest coder alive. I promise.
  17. nastynate

    Resolved Objects Models

    ughhh....
  18. nastynate

    Resolved Objects Models

    On some GameObjects in Osrs the models are fucked up and has the bot keep zipping and zatting around the area where the gameobject is not even located. @Cloud http://gyazo.com/c33eb7d23df4740ec658623358a360d8 http://gyazo.com/be40b4a941751842fae92fa9da5b9fa0 or...
  19. nastynate

    Resolved Bot clicks on lizard thingy

    When trying to walk path Bot clicks on the lizard thingy instead of the minimap when trying to walk path. http://gyazo.com/c408fc9cb0dc1bf1c3b5947a43ed6bda
  20. nastynate

    @Raymondbl Oo

    @Raymondbl Oo
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