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Prime NMZ updated to v3.8.1.

-Fixed an issue where the bot would stop on login.
Prime NMZ updated to v3.8.0.

-Lite version is now fully featured, but restricted to 1 hour per day.
-Changed the way the bot handles the dream preparation:
  • Will now perform withdrawing/purchasing of overloads at the same time, rather than one after the other.
  • Better detection and display of stop-reasons.
  • Better detection for unequipped armor when returning from Bob's repair shop.
  • Will now withdraw a rock cake if one is needed but not in the inventory rather than stopping.
  • Will now deposit excess coins (when returning from Bob) into the coffer.
  • Bot will now correctly stop after reaching max points/dreams.
  • Withdrawal of Prayer potions should now be a little cleaner.
This is quite a large update so please report any bugs immediately.
Prime NMZ updated to v3.7.

-Added the ability for the bot to re-select a a spell to be auto-casted if the spell was selected before entering the dream before. This will not work if the spell is selected in the middle of the dream or if the bot is started whilst inside a dream.
Prime NMZ updated to v3.6.

-Integrated with the RuneMate Web Services.
Prime NMZ updated to v3.5.4.

-Updated the way that the bot interacts with the Rewards chest and Potion barrels.
-Hopefully resolves issues users were having with regards to the chest/entrance potion getting stuck behind the minimap.
Prime NMZ updated to v3.5.3.

-Made a change to the way the bot handles Prayer banking. Should not longer stop the bot if it can't locate 1 of the 4 possible dose amounts.
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Prime NMZ updated to v3.5.2.

-Fixed a NullPointerException thrown when banking Prayer Potions.
Prime NMZ updated to v3.5.1.

-Easter sale
Prime NMZ updated to v3.5.0.

-Fixed a bug where bot would not deposit Coins having fixed Barrow's equipment.
Prime NMZ updated to v3.4.0.

New feature - Absorption stagger.
This feature will (for some accounts based on PlayerSense) only refresh their absorption points when a lower limit is reached. Once this limit is reached, the player will drink several absorption doses until they are back to their usual level.
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