Unfortunately this is related to a Runemate bug. Some NPCs are missing data when they're queried, which messes up my system of the bot detecting options and allowing the user to add their own. I've mentioned it to Cloud but it's not really a priority bug.
That being said, I can (probably) still hardcode these problem NPCs and add them as presets to the bot. So feel free to PM me/post on the thread with any requests for NPCs you want added and I can add them asap :)
Not very efficient for the price that it is. I decided to trial the paid version with the last of my credits, Got 14 minutes out of it before it decided too eat up my credits and shut itself down.
Struggles too close to bank interface constantly, dropping the item amount per hour by almost 25%.
Although it has plenty of potential, I cannot see the current value in it for the hourly price.
Howdy, sorry to hear that. For the record though, there is a trial version that you can use for an hour per week.
Can you PM/post the logs in the thread (to see why it shut down so quick), as well as elaborate what you mean by it "struggles to close the bank"? I haven't personally heard of either of these issues, but I'm definitely open to bugfixing the bot with some more info.
I sent you the 8 cents as a refund if you ever want to try the bot again/use another bot.
Edit: btw if you have "Esc closes current interface" enabled in your game settings, the bot should automatically just press escape to exit the bank/shop. So that should solve your banking woes I think
Edit: just as an update, I added a quick extra setting to allow a custom delay after world hopping, so if you start running into this issue you can just set a longer delay in the settings. I've pushed the update, it'll probably take a few days to get approved.
Original reply: Hmm, I guess if the bot doesn't have to walk far this could definitely be an issue. Maybe I'll add an option to have a longer delay before world hopping? Alternatively you can also just set the break handler to break more often, like every X minutes take a short break, that should reset the timer.
Forgot to add that the world hopping on bot is weird why not just hop from world to world numerically rather then randomly also would be nice if bot could go to total lvl worlds
It does go to a world semi-numerically, it prioritizes picking random worlds that are within I think 15 worlds (to minimize scroll time) and won't go to the same world until it's gone to about 15 different worlds (so that it won't keep going to empty world's). It only goes to a fully random world if there's no worlds nearby that fit the above criteria.
The reason I don't want it to go straight up numerically is because then if the bot is ever directly behind another bot that's also going straight numerically, it'll just spend a ton of time hopping to empty worlds directly behind the other bot. Pseudo random reduces collisions.
World hopping logic was just tweaked actually, so a slightly improved/faster version will be up soon.
Regarding total level worlds I just didn't really think it mattered, it complicates the logic a decent bit, but I guess I'll add it to my list of features to add.
Edit: also maybe I'll consider adding an option to just hop numerically. I stand by that the current logic is "better" imo, but you're not the first person who mentioned it should go numeric, so maybe I'll just add both.
Have tried this with the preset feature, of buying soda ash and sand at the fishing trawler port, ran it for 5 hours.. it bought 3 of each in that time, would just stand there and attempting to click on anything. Your old bot works flawlessly.
I'm really not sure how that happened, I'm testing the bot right now and it's running fine. If you could post more info on the thread (https://www.runemate.com/community/threads/cuppashopperaio.20713) I could try to debug it for you. Sounds like it somehow hit an error during startup.
Did you only try to run it once/if you run it again does it seem to work? I'm also curious if you changed any other settings or if you only set the preset? And I'm unsure what you mean by it was "attempting to click on anything", do you mean it right clicked on random stuff? Where was it stuck?
I'm just a bit unsure how to help as I can't currently reproduce the bug.
Hello, yeah the bot doesn't work properly in resizable; Most bots on runemate are intended to be run in fixed size to work properly.
I think I'll make an update soon that the bot will automatically set itself to Fixed size on startup, because I'm realizing recently that a few people don't realize it should be run in fixed.
There is an option for this in the Break Handler & Options tab. Currently you can just set a "buy until min stock" number for all items you selected, but eventually I'll make it so you can set a min stock for each item individually.