Note: bring extra traps! The bot will attempt to collect them whenever breaking/hopping, but will work smoother with extra.
Supported Prey Types:
- Herbiboar (Supports banking at Castle Wars or Fossil Island. Also supports stamina and energy pots. See Herbiboar Features for more info!)
- Chinchompas
- Butterflies (Butterfly net & some jars)
- Birds (Bird snares)
- Deadfall trapping kebbits (Knife & usable axe)
- Falconry (GP for buying the falcon if it loses it)
- Salamanders (Rope & small fishing nets)
- Antelopes (Sunlight antelope & moonlight antelope. Supports chiseling antlers into bolts)
Features:
- anti-crash support (if the bot attempts to pick up someone else's trap, it'll worldhop)
- can change the coordinate to trap near on-the-fly
- "unofficially" supports black salamanders (will use the +1 trap for hunting in the wilderness, but not deathwalk. Should eventually timeout and stop the bot if it dies)
- optional: direct input, for faster and more accurate clicks/performance
Herbiboar Specific Usage:
- start the bot near the Mushroom Forest on Fossil Island
- have magical secateurs equipped (optional)
- recommended: have auto retaliate off and left-click-attack NPCs off
- optional: have herb sack in the inventory if you want to use it
- optional: have stamina/energy potions in the bank
- optional: if banking at castle wars, have a digsite pendant & ring of dueling equipped, and plenty in the bank
- optional: can note herbs at the tool leprechaun
Herbiboar Specific Features:
- Efficiently hunts down herbiboars, with plenty of failsafes
- Can bank at Fossil Island bank or Castle Wars
- Optional herb sack support
- Optional Stamina/Energy pot support
- The bot is careful around the Level-109 Ancient Zygomites. If one ever targets the player, the player will run away. Also clicks more precisely near them to avoid them.
- Saves settings from last session, even when you close Runemate. Jump right back in next time!
- Customizable break handler, to log out for a little while every X minutes.
- Customizable AFK handler, to idle the bot for a little while periodically.
- Customizable stopping handler: to stop the bot after a selected amount of time.
- Intelligent delays between actions.
- Progress log with a bunch of info.
- My own custom, robust traversal system written from the ground up. Doesn't rely on the Runemate "web" to work!
Alternative Gamemode Worlds supported:
If the bot is started on an alternative gamemode world (such as Leagues, Fresh Start Worlds, etc) it will only hop to other worlds of that type. Otherwise it will use regular worlds.
> banking meat
Definitely on my todo list
> slow actions
generally speaking slow actions are a bit hard to nail down. generally bots will be quicker with Direct Input & GPU plugin on if not already on but ill keep an eye out for downtime
> running to far tree
this is intentional tbh, meant to be weighted-random so it doesnt always go for the closest tree, as players will be a bit more random. i can check if its overtuned
> waiting while antelope is being trapped
i do plan to add logic to chop more logs if we have space and there's a tree nearby and it hasn't been trapped yet
> food selection
ok i can add this to my list. tbh i just try to minimize ui work because the interface for this bot is janky. but thats a fair thing to add
> pathing issues
this is probably one of the tougher ones because my bots use a general purpose pathing system, and honestly it could use improvements. but it's a big task. so that'll come at some point, but not necessarily as soon. i'll see if there's any easy fixes though
Thank you again for the feedback and I'll try to prioritize most of these soon