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Based Guardians Of The Rift Preview updated to v0.4.0.
  • Fixed a rare issue where the bot got stuck retrieving cells if the inventory was full.
  • Improved speed at workbench.
  • Improved mining performance. It no longer wastes ticks.
  • Improved barrier logic.
  • Cells are now restocked at the appropriate times.
Guardians Of The Rift Beta updated to v0.3.2.
  • Fixed delay issue when casting NPC Contact spell.
  • Performance improvements.
Guardians Of The Rift Beta updated to v0.3.1.
  • Fixed an issue where the bot failed to open the bank if the game was zoomed in too much.
  • Fixed tick delay in altar logic.
  • Fixed bot not prioritising offering guardian stones over entering the portal when the user was already near the Great Guardian.
  • Made pouch handling even faster.
Guardians Of The Rift Beta updated to v0.3.0.
  • Fixed spam click on mine for users with infernal pickaxe and a few others.
  • Fixed very rare IllegalArgumentException when waiting on the next portal rotation.
  • Fixed bot attempting to hop to full worlds.
  • Speculative fix for NPC Contact sometimes not working correctly.
  • Added support for colossal pouch (untested).
  • Performance improvements. 8 points per game is much more common now.
Guardians Of The Rift Beta updated to v0.2.0.
  • Fixed spam click on mine for users with a pickaxe upgrade kit.
  • Fixed bot idling at gate too long when pouch repair logic was triggered.
  • Pouch handling should now be tick perfect, meaning even faster runs and more points.
  • Performance improvements.
Guardians Of The Rift Beta updated to v0.1.0.
  • Added an option to drop runes.
  • Performance improvements.
Guardians Of The Rift Beta updated to v0.0.4.
Guardians Of The Rift Beta updated to v0.0.3.
Guardians Of The Rift Beta updated to v0.0.2.
  • Improved barrier detection and world hopping logic.
  • PlayerSensed a bunch of values.
  • Updated default settings.
  • Fixed an issue where pouch repair logic wasn't triggered properly.
Guardians Of The Rift Beta updated to v0.0.1.
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