Mikes Alchemical Hydra

Alchemical Hydra Killer

4.6
31 Reviews
1.2K+
Users


Kills Alchemical Hydra using ranged method

Features:
- Flicks to bracelet of slaughter for kill
- Supports elite diary
- Ardy/House fairy ring navigation if you don't have elite diary
- Failsafes for ammo running out to stop the bot
- Failsafes for messed rotations, if the hydra is somehow not in the correct position
- Teleports and stops when task finishes
- Prayer flicking with prayer only mode so you can manually play to complete CA's while the bot perfectly flicks
- High alching alchables


Version

1.8.1

Author

michael5555

Access

Public

Price

$0.10/hr

Updated on

Nov 06, 2024

Released on

Mar 20, 2024

Trial time

1 hour every 7 days

Most recent
zarthok
Nov 19, 2024
Version: 1.8.1
i'm botting a 1 def pure and don't have fairy rings... PLEASE either 1. add option to turn off looting / banking 2. add ability to POH > farming guild > go back to hydra
denial
Nov 07, 2024
Version: 1.8.1
Did 3k kc with it with no issues, now it messes around with rune pouch and every now and then will start running to hydra, then teleport out and run back. Also does some weird kills here and there. Ran flawless before hand with 0 issues.
genema
Nov 06, 2024
Version: 1.8.1
I have used so many Bots from mike, always a really good experience. Did over 1300 hydra kc on my ironman for the claw, got a ton of gp and prayer exp. No issues whatsoever
trellkungen
Oct 27, 2024
Version: 1.7.1
Used to work like a charm, but after last update it has been swapping the runes in the rune pouch and started providing way worse kills, it seems more like a bot now.
Author Response
I added thralls, that is the only thing that changes the fight. Adding runes to the rune pouch is essential for that. "Way worse kills" you're just experiencing a stroke of bad luck, nothing has changed in the fight logic except for the initial poison phase in response to the below comment.
thorvald64
Oct 11, 2024
Version: 1.6.3
My only complaint about this script is just how "like a bot" it looks in the first 15 seconds of a kill. It moves in 4 or 5 L patterns and never really varies. Everything else is flawless.