ApexCrabber PRO - Variety of features available. Sand and Rock Crabs supports. AFK or Active playstyles.
Instructions:
Features:
Crab Locations:
Zeah Shore:
http://i.imgur.com/DEgjajV.png
Fremennik Shore:
http://i.imgur.com/9XUdGp7.png
Port Phasmatys (East and West):
https://i.imgur.com/gLQ5kr8.png
Slepe:
https://i.imgur.com/HKI69Ox.png
Fossil Island:
https://i.imgur.com/ec7kyQ6.png
Playstyles:
Banking:
Combat:
Miscellaneous:
GREEN = FINISHED
ORANGE = WORK IN PROGRESS
RED = HAVE NOT TOUCHED
Future Updates:
Known Bugs:
Donations are not required, but greatly appreciated!
Instructions:
- Screen Options:
- Resizable with Maximize (Legacy or EOC)
- Fixed (Legacy)
- Start bot with player located in desired crab area
- Enable Banking and choose the desired food and/or potions you'd like to use along with their quantity.
- Select crab location and playstyle in GUI
- Playstyles are detailed later
- Select all desired settings in Anti-Ban and Settings tabs
- Press start
Features:
Crab Locations:
- Fremennik/Rellekka (Rock Crabs)
- Zeah Shore (Sand Crabs)
- Zeah Crab Island (Sand Crabs)
- Sand Crab (Crab Claw Cave)
- King Sand Crab (North Crab Claw Cave)
- King Sand Crab (South Crab Claw Cave)
- Port Phasmatys East & West (Swamp Crabs)
- Slepe (Swamp Crabs)
- Fossil Island (Ammonite Crabs)
Zeah Shore:
http://i.imgur.com/DEgjajV.png
Fremennik Shore:
http://i.imgur.com/9XUdGp7.png
Port Phasmatys (East and West):
https://i.imgur.com/gLQ5kr8.png
Slepe:
https://i.imgur.com/HKI69Ox.png
Fossil Island:
https://i.imgur.com/ec7kyQ6.png
Playstyles:
- Active
- Will actively run around the crab area, activating crabs and attacking them. This playstyle does not take other players into account and does not support world hopping.
- Stand Still
- The exact opposite of the Active playstyle. Using this will lock the player to the coordinate they have entered in the GUI. This playstyle typically provides the most XP/Hr as the user can choose a location that has 3 or 4 crabs around a single coordinate. This playstyle pairs very well with world hopping, which is triggered by the player trigger threshold.
- Spot Hop
- This playstyle involves your player jumping around to various preset 'hotspot' locations where you can attack multiple crabs at once. The bot only moves location if the player threshold (provided in the setup process) is exceeded, it will then proceed to finding the spot with the least amount of players in it. World Hopping is disabled with this playstyle.
Banking:
- Bank from nearly all locations
- Traversal to and from Sand Crab Island is supported, provided that user has 10K gp in their bank
- Food and potions are supported and are retrieved automatically when the inventory is out of one (or both) of them when banking is enabled.
Combat:
- Melee Combat
- Ranged Combat
- Supports the pickup of thrown items (knives, darts, etc.)
- Supports the pickup of quiver items (arrows, bolts, etc.)
- Highly recommend Accumulator
- Magic Combat
- Start with plenty of runes in your inventory to last your entire botting session. The bot will no longer bank them when getting food.
- Supports the following potions:
- Super Attack, Strength, Defence, Combat
- Normal Attack, Strength, Defence, Combat, Ranged
- Zamorak Brew
- Divine Super Combat, Attack, Strength, Defence
- Special Attack support
- User must turn this on in GUI settings. The bot will periodically check if a special attack is available, and if so, use it
Miscellaneous:
- World Hop
- Only available in the StandStill Playstyle
- The bot will world hop when the player threshold has been met or exceeded.
- Health Tolerance
- The bot will heal the player once the player's health is below a threshold generated by the user-provided health tolerance. This threshold is regenerated after every successful heal action.
- Ex: If the user enters 25% as their health tolerance, the bot will choose a threshold in the range of 17.5% and 32.5%, and regenerates a value once a successful heal action occurs.
- Skill Tolerance
- Potions will now be used (Drink action) when the players current skill is less than 10% over their base skill.
- Intelligent web walking logic
- Generated paths are saved for future use, therefore paths are not always being created during each traversal task
- Supports all ApexBot features
- Anagogic Ort pickup (RS3)
- Seren Spirit (RS3)
- Run enabler
- Anti-Ban Resting
- Improved Interaction logic
- Random Camera turns with Middle-Mouse click and Keyboard
- Hover over random NPC within the area
- Random delays to actions
- Hover over random and future crabs in Active or SpotHop playstyles
- Upon level-up, bot will click on the skill as if the user was checking the new unlocks
- Hover over random game objects within the area
- Will right click on a random player within the area
- Will hover over a random player within the area
- Will hover over skill icon as if a player wanted to know their current XP or XP remaining
GREEN = FINISHED
ORANGE = WORK IN PROGRESS
RED = HAVE NOT TOUCHED
Future Updates:
- Feel free to request features.
Known Bugs:
Spoiler content hidden.
Donations are not required, but greatly appreciated!
Spoiler content hidden.
Most recent
tortz
Aug 08, 2024
Version: 1.6.7
Good thing I was watching this because I also got stuck in the mines for 5~ mins.. after running this for around 30 minutes.
syber
Jul 04, 2024
Version: 1.6.7
worked great for me i ran it for 14 hrs stright went from 64 str to 72 so we will see if there is a ban or not but great work thank you!!
yaaszzzz
Jun 10, 2024
Version: 1.6.7
After a lot of fighting got the bot working costed me alot of money but it works now:)
joshhat98
Jun 08, 2024
Version: 1.6.7
Would like my $0.12 back - ran the bot for about 20 minutes and it got stuck near the mine on Zeah foreshore. Not impressed, I can see other complaints of a similar problem.
1d3ad_thxg3
Oct 04, 2023
Version: 1.6.7
well it was good for the first hour and 30 minutes but after that it started getting continuously stuck and I would have to correct it and I thought it corrected it but it started doing that for another 45 minutes.
Author Response
you likely don't have your coordinate set within the correct location. If you send me your log file I can dive in further to see what the issue was.