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Teleport Data Requested

Engineer
Joined
Jul 28, 2013
Messages
2,776
Since not a single person has posted on my executive blog thread in months, I'm going to try again here...

I need information on teleports for both osrs and rs3

Code:
Name
Method of Activation
Requirements (and ways to detect if they're met if you can)
Destination (If it varies by a couple tiles, give an estimate)
If it has multiple destinations, list them all and give me coordinates for all of them.

This information will be put into the web walking and will be available in the coming days if you guys help out... please don't make me do this all on my own...

If you're not a developer, please at least list off any teleports that you can think of and I'll have someone else gather the information for it. Thanks :D

Things I can think of right now:
Lodestone (Collected)
Teleport Tabs
Teleport Scrolls
Amulet of Glory
Game Necklace
 
Last edited:
Joined
Dec 17, 2014
Messages
139
Ring of Duelling
Familiar Teleports
Ring of Kinship (don't know if this is an useful one)
Ancient Magicks (Desert Treasure)
Lunar Spells (Lunar Diplomacy)
Fairy Rings
Maybe Spirit Trees

Don't know if these are the things you're looking for but here is a list of all teleports on RS3.
 
Joined
Jul 17, 2015
Messages
24
I will gather up information as I came across it in my scripts and try to find some of the easier ones like the rings and amulets
 
Joined
Nov 3, 2013
Messages
2,387
Teleport_map.png
 
Joined
Jul 17, 2015
Messages
24
Here is this, If someone else can get the coords for the Ardougne teleport and the Watchtower teleport tabs since I do not have the quests completed to use them.

Teleport Tabs

--------------------
Varrock teleport - 8007
3212, 3424

Falador teleport - 8009
2967, 3380

Lumbridge teleport - 8008
3221, 3216

Camelot teleport - 8010
2758, 3477

Requires Plage City Quest
Ardougne teleport - 8011
Unkown

Requires Watchtower Quest
Watchtower teleport - 8012
Unkown
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Ring of Duelling
Familiar Teleports
Ring of Kinship (don't know if this is an useful one)
Ancient Magicks (Desert Treasure)
Lunar Spells (Lunar Diplomacy)
Fairy Rings
Maybe Spirit Trees

Don't know if these are the things you're looking for but here is a list of all teleports on RS3.
Yeah that's helpful :), if a developer could find information for some of these things it would be appreciated.
 
The Pip Collector
Joined
Sep 14, 2014
Messages
445
Here is this, If someone else can get the coords for the Ardougne teleport and the Watchtower teleport tabs since I do not have the quests completed to use them.

Teleport Tabs

--------------------
Varrock teleport - 8007
3212, 3424

Falador teleport - 8009
2967, 3380

Lumbridge teleport - 8008
3221, 3216

Camelot teleport - 8010
2758, 3477

Requires Plage City Quest
Ardougne teleport - 8011
Unkown

Requires Watchtower Quest
Watchtower teleport - 8012
Unkown
I'll get those ones. Plus i will switch to Ancients and get those teleports done as well.
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Here is this, If someone else can get the coords for the Ardougne teleport and the Watchtower teleport tabs since I do not have the quests completed to use them.

Teleport Tabs

--------------------
Varrock teleport - 8007
3212, 3424

Falador teleport - 8009
2967, 3380

Lumbridge teleport - 8008
3221, 3216

Camelot teleport - 8010
2758, 3477

Requires Plage City Quest
Ardougne teleport - 8011
Unkown

Requires Watchtower Quest
Watchtower teleport - 8012
Unkown
Thanks a ton mate :)
 
The Pip Collector
Joined
Sep 14, 2014
Messages
445
  1. Name - Watchtower Teleport
  2. Method of Activation - Magic spell book, 2 earths and 2 laws
  3. Requirements (and ways to detect if they're met if you can) - Watchtower quest, 58 magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate (2933, 4713, 2)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 

  1. Name - Ardougne Teleport
  2. Method of Activation - Magic spell book, 2 waters and 2 laws
  3. Requirements (and ways to detect if they're met if you can) - Plague City quest completed, 51 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate (2660, 3300, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Trollheim Teleport
  2. Method of Activation - Magic spell book, 2 fires and 2 laws
  3. Requirements (and ways to detect if they're met if you can) - Eadgar's Ruse, 61 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate (2881, 3669, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Ape Atoll Teleport
  2. Method of Activation - Magic spell book, 2 waters, 2 fires, 2 laws, and a banana
  3. Requirements (and ways to detect if they're met if you can) - Monkey Madness and Recipe for Disaster, 64 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - No clue, someone with recipe for disaster done needs to fill this.
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
  1. Name - Watchtower Teleport
  2. Method of Activation - Magic spell book, 2 earths and 2 laws
  3. Requirements (and ways to detect if they're met if you can) - Watchtower quest, 58 magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate (2933, 4713, 2)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 

  1. Name - Ardougne Teleport
  2. Method of Activation - Magic spell book, 2 waters and 2 laws
  3. Requirements (and ways to detect if they're met if you can) - Plague City quest completed, 51 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate (2660, 3300, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 

  1. Name - Trollheim Teleport
  2. Method of Activation - Magic spell book, 2 fires and 2 laws
  3. Requirements (and ways to detect if they're met if you can) - Eadgar's Ruse, 61 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate (2881, 3669, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 

  1. Name - Ape Atoll Teleport
  2. Method of Activation - Magic spell book, 2 waters, 2 fires, 2 laws, and a banana
  3. Requirements (and ways to detect if they're met if you can) - Monkey Madness and Recipe for Disaster, 64 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - No clue, someone with recipe for disaster done needs to fill this.
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
Are these osrs, rs3, or both?
 
Joined
Jul 17, 2015
Messages
24
Here is the Games necklace. Again there are a few requirements missing if someone could find those.

Games necklace (8) - 3853
Games necklace (7) - 3855
Games necklace (6) - 3857
Games necklace (5) - 3859
Games necklace (4) - 3861
Games necklace (3) - 3863
Games necklace (2) - 3865
Games necklace (1) - 3867
Action : "Rub " + Name

Locations are static

//Comes up with a panel with 6 options
Interface (1578, 14) // option 1 Troll Invasion
2877, 3560

Interface (1578, 21) // option 2 Barbarian Outpost
2520, 3571

Interface (1578, 24) // option 3 Gamer's Grotto
2967, 9678

//Requires Unkown Requirment
Interface (1578, 27) // option 4 Corporeal Beast
Unkown Coord

//Requires Unkown Requirment
Interface (1578, 30) // option 5 Burgh De Rott
Unkown Coord

//Requires Unkown Requirment
Interface (1578, 33) // option 6 Tears of Guthix
Unkown Coord

wK08GLv.png
 
Last edited:
Joined
Dec 10, 2014
Messages
3,255
Here is the Games necklace. Again there are a few requirements missing if someone could find those.

Games necklace (8) - 3853
Games necklace (7) - Unknown
Games necklace (6) - 3857
Games necklace (5) - 3859
Games necklace (4) - 3861
Games necklace (3) - 3863
Games necklace (2) - 3865
Games necklace (1) - 3867
Action : "Rub " + Name

Locations are static

//Comes up with a panel with 6 options
Interface (1578, 14) // option 1 Troll Invasion
2877, 3560

Interface (1578, 21) // option 2 Barbarian Outpost
2520, 3571

Interface (1578, 24) // option 3 Gamer's Grotto
2967, 9678

//Requires Unkown Requirment
Interface (1578, 27) // option 4 Corporeal Beast
Unkown Coord

//Requires Unkown Requirment
Interface (1578, 30) // option 5 Burgh De Rott
Unkown Coord

//Requires Unkown Requirment
Interface (1578, 33) // option 6 Tears of Guthix
Unkown Coord

wK08GLv.png
Games necklace (7) is id 3855
They follow the pattern: Games necklace (x) = id 3869-2x
Verified using Database mode in the devkit
 
The Pip Collector
Joined
Sep 14, 2014
Messages
445
  1. Name - Paddewwa Teleport
  2. Method of Activation - Ancient spell book, 1 air, 1 fire, 2 laws
  3. Requirements (and ways to detect if they're met if you can) - 54 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(3096, 9883, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Senntisten Teleport
  2. Method of Activation - Ancient spell book, 2 laws, 1 soul
  3. Requirements (and ways to detect if they're met if you can) - 60 Magic, Temple at Senntisten
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(3323, 3336, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Kharyrll Teleport
  2. Method of Activation - Ancient spell book, 2 laws, 1 blood
  3. Requirements (and ways to detect if they're met if you can) - 66 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(3500, 3484, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Lassar Teleport
  2. Method of Activation - Ancient spell book, 4 waters, 2 laws
  3. Requirements (and ways to detect if they're met if you can) - 72 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(3006, 3472, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Dareeyak Teleport
  2. Method of Activation - Ancient spell book, 2 airs, 3 fires, 2 laws
  3. Requirements (and ways to detect if they're met if you can) - 78 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(2967, 3696, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Carrallanger Teleport
  2. Method of Activation - Ancient spell book, 2 laws, 2 soul
  3. Requirements (and ways to detect if they're met if you can) - 84 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(3222, 3668, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Annakarl Teleport
  2. Method of Activation - Ancient spell book, 2 laws, 2 blood
  3. Requirements (and ways to detect if they're met if you can) - 90 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(3286, 3884, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
  1. Name - Ghorrock Teleport
  2. Method of Activation - Ancient spell book, 2 laws, 8 water
  3. Requirements (and ways to detect if they're met if you can) - 96 Magic
  4. Destination (If it varies by a couple tiles, give an estimate) - new Coordinate(2976, 3874, 0)
  5. If it has multiple destinations, list them all and give me coordinates for all of them. - Doesn't have multiple destinations afaik.
 
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