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OSRS Mage Training Arena

Joined
Mar 24, 2017
Messages
341
  • Link to wiki: Mage Training Arena
  • Summary: You start out above the Dueling Arena, bringing runes for one of the 4 different activities. You get points + mage xp for completing those activities. The points you can use to buy the Infinity gear + Wands + mages book, which you can sell at GE for a big profit.
  • Required stats: You can start at 7 magic.
  • Required items: Fire staff + nats for alching, cosmics + staff for highest enchant spell + air staff + laws for telegrab, mud staff + nats for bones to bananas/peaches.
  • Other notes: You'll make roughly 400k gold per hour, but the xp variate by what game room you do.
 
@Serene
 
Joined
Mar 24, 2017
Messages
341
OSRS - [MTA] Magic Training Arena

edit: just saw, he's inactive atm. Not sure if the prime team is still doing it, if not, possibly! I have a bit of it already worked out from months ago, just haven't touched the project since then

You should reconsider giving it another go! It would make a great premium bot. Making bank while getting decent mage xp, that's the dream. And I'm pretty sure it's less ban rate than enchanting or curse alching etc.



@Party
 
( ͡° ͜ʖ ͡°)
Joined
Mar 30, 2015
Messages
2,410
You should reconsider giving it another go! It would make a great premium bot. Making bank while getting decent mage xp, that's the dream. And I'm pretty sure it's less ban rate than enchanting or curse alching etc.

I'll take a look tonight and see what all I have mapped out and what needs to be done! Thanks for the tip
 
( ͡° ͜ʖ ͡°)
Joined
Mar 30, 2015
Messages
2,410
I took a look at it. It has enchanting and grabbing hat/determining what task to do done, but that's all the easy stuff. I can take a look at the maze room this weekend, and let you know if It's a project I'd like to do.

At the same time, any open authors are more than welcome to check it out
 
Joined
Mar 24, 2017
Messages
341
I took a look at it. It has enchanting and grabbing hat/determining what task to do done, but that's all the easy stuff. I can take a look at the maze room this weekend, and let you know if It's a project I'd like to do.

At the same time, any open authors are more than welcome to check it out

The maze is a bit tedious. I'll give you that. 10 different variations, totaling 83 moves. Average 8 moves per maze. Where your character has to run to one of the 4 sides of the maze. Cast telegrab to make it move in the direction of the character. Not sure how code intensive it is. But appreciate you considering it.
 
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