- Joined
- Feb 21, 2016
- Messages
- 60
- Thread Author
- #1
Has anyone ever had trouble with GroundItem.interact("Take") where it doesn't take the GroundItem you actually tell it to?
It seems it picks up other items that I don't tell it to, being inaccurate (or maybe I am too quick sequentially requesting to interact with an item)
It used to be better than this, not sure when this broke because I've not been here for a while. But I notice my inventory is getting full of other items that I didn't account for.
Within 30 ~ 60 minutes of use I got my inventory almost full of items I don't want. Yes of course I could make a task that will drop these items. But it would be nice if I didn't have to of course.
It seems it picks up other items that I don't tell it to, being inaccurate (or maybe I am too quick sequentially requesting to interact with an item)
It used to be better than this, not sure when this broke because I've not been here for a while. But I notice my inventory is getting full of other items that I didn't account for.
Within 30 ~ 60 minutes of use I got my inventory almost full of items I don't want. Yes of course I could make a task that will drop these items. But it would be nice if I didn't have to of course.