- Thread Author
- #1
I'm hoping this is the right section for this..
They just added barricades to darkscape, like the one from castle wars except placeable anywhere in the world. A lot of ppl are using them to block pathways. It wold be a lot more efficient to just add this to the client rather then individual scripts.
My ideas so far of a work around is lighting them on fire, hopping world, attacking or something like a 5-10 minute break. Perhaps a mixture of all of them, attempt to hop x times before trying to light/attack for x minutes before taking a small break
They just added barricades to darkscape, like the one from castle wars except placeable anywhere in the world. A lot of ppl are using them to block pathways. It wold be a lot more efficient to just add this to the client rather then individual scripts.
My ideas so far of a work around is lighting them on fire, hopping world, attacking or something like a 5-10 minute break. Perhaps a mixture of all of them, attempt to hop x times before trying to light/attack for x minutes before taking a small break