- Thread Author
- #1
Hi guys...
I had a couple arguments in mind that I wanted to ask for... and so I just thought that I'd make this thread for all your client-sided argument ideas.
If you haven't familiarized yourself already, read the existing client arguments here: https://www.runemate.com/community/threads/list-of-program-arguments.372/
Here is my list. Please give me your feedback on the viability/practicality of these ideas:
I had a couple arguments in mind that I wanted to ask for... and so I just thought that I'd make this thread for all your client-sided argument ideas.
If you haven't familiarized yourself already, read the existing client arguments here: https://www.runemate.com/community/threads/list-of-program-arguments.372/
Here is my list. Please give me your feedback on the viability/practicality of these ideas:
- Start with Client Minimized - Starts with the RuneMate client Minimized
- Start with Client Maximized - Starts with the RuneMate Client Maximized
- Start with Client Hidden - Where did the manual option to hide the client to the task-bar go??
- Start with Game Screen Maximized - This is the game screen, rather than the client... so for example, I would be able to say -{Client Minimized} -{Game Screen Maximized} and this would first maximize the RuneMate client and then minimize it... am I making any sense? If not, tell me and I'll explain it below.
- Start with Game Screen height x width (pixels) - Allows you to set the size of the game screen to best suit your load out.
- Do not load Game Visuals - Hide the actual actions taking in game from the user. This will make the client run more smoothly on toasters... However, this would not hide the paint, so I would be able to see the progress. Also, there should be a button in the settings to allow us to reverse this, if the bot stops for example.
- Use existing bot options? - RuneMate by default saves a bot's options after you set it. Also, there are arguments that exist already that allow you to start a bot immediately upon starting the client, however all this does is bring up the bot options GUI (Which are already set to your defaults). This argument will give permission for the bot to move forward with its previously saved settings.
- Stop if no experience gained in X Minutes - I still haven't forgotten about this one. And since it is an argument, it is 100% the user's fault if they screw this up and have the bot stop in the middle of combat...
- Shut down in X Minutes - Runs the bot for chosen amount of minutes