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AuxiCharmSprite [Deleted]

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Joined
Mar 21, 2017
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As long as there's a bot from auxi, i'm giving it a try!
Can you consider making a crystallize grenwalls bot please? :)
 
Discord: https://discord.gg/VPzHwCm
Joined
Oct 28, 2015
Messages
404
Auxi, can you add "Charming Moths" to the catch list as well? Can provide central coordinates for their spawn if wanted/needed.
 
Joined
Jul 19, 2016
Messages
7
about my review...you were right. i had some background apps running and i shut them down and now the bot works great! sorry about the not great review =[
 
Joined
May 24, 2016
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1,113
about my review...you were right. i had some background apps running and i shut them down and now the bot works great! sorry about the not great review =[

It's okay! I am glad it's working now at least :D
 
Joined
Jul 19, 2016
Messages
7
hey man there is one thing iv noticed while running ur bot...if it chases a sprite outside the cameras view of the sprite hunting area it wont come back to that area so the character just sits
 

led

Joined
Jun 9, 2015
Messages
449
In response to your post on my review:

No, I know for a fact it is not my computer, my computer is quite robust and quick mouse actions work fine in other scripts.
 
Can you make an option in the UI to "right click catch only" because it seems like when the bot right clicks on the sprite to try to catch it, it will catch it way more often than when it just clicks and then clicks and then gives up because it failed.
 
Joined
May 24, 2016
Messages
1,113
You can force your client to do right clicks only by ticking the 'Force menu interaction' option.
 
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led

Joined
Jun 9, 2015
Messages
449
Another thing I could add is could you make it preferentially pick bushes closest to the character? I have noticed a good portion of the ones it misses are because it lured a bush at the edge of the screen then the sprite ran out of view and the bot just went onto the next bush, i feel like if it only lured bushes that are closest it could help mitigate this.
 
Joined
May 24, 2016
Messages
1,113
Another thing I could add is could you make it preferentially pick bushes closest to the character? I have noticed a good portion of the ones it misses are because it lured a bush at the edge of the screen then the sprite ran out of view and the bot just went onto the next bush, i feel like if it only lured bushes that are closest it could help mitigate this.

That's an easy fix. When I get home I can upload a fix for that.
 
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