your interact class does the same thing for npcs/object. npcs and objects are both subinterfaces of LocatableEntity so your interact class can be done with just 1 method rather than 2
see https://www.runemate.com/developer/jdocs/com/runemate/game/api/hybrid/entities/LocatableEntity.html
Yeah I pushed a fix for that a few hours ago so once that goes live everything should be fine.
Tomorrow I'll be implementing this new paint
Dynamic signatures will also be coming soon.
If there're any features you want, please do let me know.
The highscores are different.
For example, someone with 99 def would be lower than someone with 1 def in first prestige.
When prestiging a skill, training it becomes 2 times longer. Level 99 normally is 13m experience, but at first prestige it's 26m
I'm not sure what else comes with prestiging.