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  1. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.1.3 Released! Read the rest of this update entry... Bug Fixes Fix saving & loading bug Additions The Walk To node now has a radius parameter. The radius parameter controls when this node decides that it has reached its target -...
  2. klik

    Architect [Deleted]

    Caused by me using some information that is obfuscated on release. Will be fixed in next version when an executive reviews the update
  3. klik

    Architect [Deleted]

    Yeah the bot was updated, and some new features were added in addition to the bug fix I will post official release notes when I come back home but for now know that you need to re-build your bots and re-save them
  4. klik

    Architect [Deleted]

    Despite the obfuscated names in the JSON, it seems that you don't have any state connected to the Start/Initial node. This makes any nodes you put in the playground irrelevant, as the first node being executed is the one connected to the Start node. However, in the new update this will be...
  5. klik

    Architect [Deleted]

    Re: case in-sensitivity slipped my mind, added now and will be available in the next version I am aware of the errors you are receiving in the current version of this bot. I will fix this tomorrow
  6. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.1.2 Released! Read the rest of this update entry... New Nodes [Bank] Does Bank Contain Bug Fixes Fix an error that caused the bot to crash when logged out Additions Skill icons have been added to the skill tracker:
  7. klik

    Architect [Deleted]

    You don't have to Change state to (Check) when you are already in this state, it has no effect Make sure the animation itself doesn't have any pauses (like in mining for example, the player will swing the axe for several times and then pause, doing no animation at all). If this is the case, then...
  8. klik

    Architect [Deleted]

    Thanks :) I will add a hint that the middle mouse is used to move the playground Post what you tried so far and I will try to help (you can also snippets of what Dark57 has made in previous posts and try to alter it for your uses) That is mostly correct, just note that if you only have one...
  9. klik

    Architect [Deleted]

    I am working now on redesigning the UI (the Press Key node included) so you will be able to easily select special characters (Space, Enter, CTRL, etc...). For now use the workaround Dark57 suggested
  10. klik

    Architect [Deleted]

    Can't test blast furnace right now, but a general rule of thumb would be to split you code into smaller pieces and add more checks (that way if the bot missclicks and doesn't open the shop, it won't just stand there waiting for it to be opened, but rather try again). Try changing to the...
  11. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.1.1 Released! Read the rest of this update entry...
  12. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.1.0 Released! Read the rest of this update entry... New Nodes [Bank] Load preset [Bank] Is bank visible [Keyboard] Press key Bug Fixes Fix a bug where some game objects weren't recognized Additions States are here and ready to...
  13. klik

    Architect [Deleted]

    I have some ideas in mind on how to make it more user friendly, but it will take some time to implement (this essentially means integrating a basic version of Visual Developer inside this bot)
  14. klik

    Architect [Deleted]

    OSRS/RS3? I did basic testing on OSRS and it worked for me As for the next update, you can expect states: A more in-depth explanation of what are they and how they will allow you to create much more complex bots will be added once the update goes live
  15. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.0.2 Released! Read the rest of this update entry... Architect updated to v1.0.2. New Nodes [Interface] Click on Make X interface (OSRS) [Interface] Is Make X interface visible (OSRS) [Interface] Interact with an interface...
  16. klik

    Architect [Deleted]

    Added the keyboard thing to the TODO, good idea Could you send me the JSON files in a PM or here? I will make a shared folder on drive so people can share pre-made bots with each other Soon :) As for the rapid clicking on ores, have you tried using the "Delay Until Animating" node? This...
  17. klik

    Architect [Deleted]

    As always quality suggestions, they have been added to the Trello board. As for the delay while animating, I feel quite uneasy with that. A better solution would be to wrap your controls in a "Is Player Animating" control so the code only executes when the player isn't or is animating (instead...
  18. klik

    Architect [Deleted]

    An update went live: You can quickly save new parameters by hitting CTRL S You can close the parameters editor window by hitting ESCAPE The bug where the list of actions and conditions was shrinked for lower resolution monitors is now fixed
  19. klik

    Architect [Deleted]

    You mean interaction with interfaces? Will add to the TODO
  20. klik

    Architect [Deleted]

    Will check, as for now use Dark57's suggestion and maximize the client Thanks for the suggestions, will be added to the TODO
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